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The film “The Legend of Zelda” has to be “down-to-earth” and “real,” says the director

The film “The Legend of Zelda” has to be “down-to-earth” and “real,” says the director

Nintendo’s “Legend of Zelda” film won’t rely as heavily on motion capture as director Wes Ball once imagined. In 2010, long before Nintendo announced Ball as the helmer of the long-awaited fantasy adaptation and before he had even directed his first feature film, The labyrinth runnerthe director tweeted that he thought, a completely mo-cap version ...