The Legend of Zelda: Tears of the Kingdom’s complex overhand physics had Nintendo staff in awe of Pegasus during development
You know how many of us spent at least several months of the last year building weird, wacky, and/or impressive things in The Legend of Zelda: Tears of the Realm? Well, during a panel at GDC, some of the great people working on the game at Nintendo provided a little more insight into how the ...