Sometimes Beating the Quest Is Their Reward (Because The Reward Sucks)
Conclusion 2Picture: Sing This week it has continued Kotaku Splitscreen, Kirk Hamilton and I brought it Kotaku staff writer Ethan Gach to talk about the status of Conclusion 2. The players feel rewarded to solve Time puzzle paths,, but, MMOs are always more about travel than rewards, right? Still, it would be nice if the ...