Articles for tag: Astro, bot, locations, Piece, puzzle, time, traps

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Astro Bot Puzzle Piece Locations: All Time Traps

Astro Bot Puzzle Piece Locations: All Time Traps

Find all three pieces of the Trapped in Time puzzle in Astro Bit is not as easy as the previous levels. The Trapped In Time level is part of Serpent Starway, the third galaxy that Astro visits as part of his attempt to repair the Mothership. Collecting puzzle pieces is essential in Astro Bot if ...

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The nastiest phishing traps: You have to watch out for these 4 scams now

The nastiest phishing traps: You have to watch out for these 4 scams now

CURRENT FRAUD ALERT June 17, 2024 at 3:47 pm Phishing emails keep landing in your inbox. To help you avoid data theft, we have collected the latest scams for you. This way you can stay safe. Phishing steals your data. (Source: weerapat/depositphotos.com) Payment data at risk Update contact details for HypoVereinsbank Threat of account blocking ...

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How to destroy vine traps in Wuthering Waves

How to destroy vine traps in Wuthering Waves

Awareness how to destroy vine traps in Wuthering Waves will help you open new paths to locations on the map and get your hands on loot obscured by these prickly pests. Resonators cannot destroy these Wuthering Waves plants with their usual attacks and they will be knocked back if they step directly on them. However, ...

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Vagante Review – A Hidden Gem, But Watch Out For Arrow Traps

Vagante Review – A Hidden Gem, But Watch Out For Arrow Traps

For a genre defined by unpredictability, roguelikes often sound incredibly boring. These are beginner games, cast in the image of famous predecessors – you at least have to know what Rogue is, and first-person shooters speak for themselves. They are also firmly guided to dryness by the system. As a result, their marketing materials tend ...

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Vagante Review – Hidden gems but beware of arrow traps iGamesNews.com

Vagante Review – Hidden gems but beware of arrow traps iGamesNews.com

For a genre defined by unpredictability, roguelikes often sound incredibly boring. These are beginner games, cast in the image of famous predecessors – you at least have to know what Rogue is, and first-person shooters speak for themselves. They are also firmly guided to dryness by the system. As a result, their marketing materials tend ...