The controversy continues. Yesterday CD Projekt Red unleashed a storm of criticism due to statement they made apologizing by the performance of the PS4 and Xbox One versions of Cyberpunk 2077. In addition, they offered the possibility of refunds and returns of the title, something with which the companies do not seem to agree very much.
Now, the developer has offered a question and answer session with your investors, at which time these delicate issues have been addressed. First of all, in the words of Adam Kicinski
The acknowledgment of guilt does not end here, as they believe they have betrayed their own vision as a company. “It was the wrong approach and
against our business philosophy. “In turn, they explain that they mainly showed the PC version, which had an impact on”the loss of player trust and the reputation we’ve been building throughout much of our lives. “
One of the trickier issues has been a question about the reasons that the PS4 and Xbox One versions offer a performance so far removed from that of PC or their older sisters. Response from CD Projekt Red is sincere: “definitely we don’t spend enough time paying attention to itWe trusted that we would fix things when they came out, and that obviously didn’t work out. “
They also warn Microsoft and Sony that “if your expectation is that the game is equal to, say, the next-gen or PC in terms of performance, that definitely will not happen.” Therefore, the focus of the study right now is on the patches announced yesterday and on get a “good game, playable, stable, without glitches. That is the intention”.
The truth is Cyberpunk 2077 has not left anyone indifferent. So much so that social networks have been filled with jokes and memes about bugs appeared during the games and people already He manages to improve performance in crazy ways. Hopefully future updates fix these issues.