Today 2K Games has announced the construction of a new studio called Cloud Chamber to work on the next BioShock, a game still a few years away according to the publisher.
"A group of storytellers looking forward to threatening interactive entertainment platforms by creating unique, exciting and engaging world-class experiences, Cloud Chamber will build its team in two locations: the San Francisco Bay Area headquarters in Novato, Calif. Such as Montréal, Québec, Canada's first studio, 2nd studio. "the company said in a statement. “In addition, 2K announced that the Cloud Chamber has started working on this worldwide announcement BioShock
The Cloud Chamber is led by Kelley Gilmore, a former Firaxis Games, which was acquired 2K back in 2005 and is well known Civilization and XCOM games strategies. While Ken Levine, directing BioShock 1 and Infinite, has nothing to do with the project at all, Gilmore you were told IGN
"Our party believes in the beauty and resilience of diversity, of creating a culture and of its imagination," Gilmore said in a news release. “We are a team with extensive knowledge of the game makers, including many of our players BioShockGreat creation, progress too good memories, and honored to be part of the 2K family as the executives of this wonderful agreement. ”
The last game in the series, BioShock Permanent, released in 2013. While there hasn't been much talk of the next game in the series, Kotaku reported last year that other developers on Hangar 13 he had gone to a new job BioShock project-compiled code Park side by side following the issue of Mafia III and that's a chaotic year it eventually led to much deviation.