Game news Mass Effect Legendary Edition improves rendering with patch 1.02
Mass Effect Legendary Edition was released on Friday and is already having little impact on players. It also became the most played BioWare game on Steam and took the lead in sales across the channel. However, his remaster status does not exempt him from receiving these expansion patches.
Patch 1.02 of Mass Effect: Legendary Edition was released early yesterday evening and is intended to improve the general rendering of the three titles and to correct a number of errors that were apparently discovered too late in production to be incorporated from the start. These include lighting improvements, special effects, shader fixes, and some stability and performance changes.
General
- Fixed an issue that caused the launcher to crash or become unresponsive on Xbox Series X when using a wireless headset
- Known Issue: This can still happen when you enable / disable a headset in the launcher. A future patch will fix this problem.
- Improved iris shaders for better interaction with light and ambient occlusion
- Minor calibrations, corrections and stability improvements
Mass effect
- Improved terrain textures
- Fixed an issue where eliminations for achievements / trophies were not counting properly
Mass Effect et Mass Effect 2
- Fixed an issue where the character creation code would sometimes not appear in the team menu
- Improvements to precomputed cutscenes to reduce occasional artifacts
Mass effect 2
- Improved lighting and shadows in some cutscenes
- Minor improvements in graphics, rendering and effects in some areas
- Fixed minor text issues with achievements
Mass Effect 3
- Fixed an issue where eliminations for achievements / trophies were not counting properly
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By MalloDelic, Journalist igamesnews.com
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