Senua’s Saga: Hellblade 2 was presented by surprise during The Game Awards gala along with Xbox Series X and, although it is in very early stages of its development, we already have some clues to its narrative proposal. The creative director and co-founder of Ninja Theory, Tameem Antoniades, shared a little more information about the game in a new development newspaper
First, Antoniades says that The development team is twice as big as the original, that means about 40 or 50 people, taking into account that the first involved about 20 creatives. Like the original, Hellblade 2 will also offer a personal vision of psychosis with the aim of showing how madness and suffering "shape myths, gods and religions."
Beyond Bleeding Edge, the multiplayer brawler of Ninja Theory, in this development diary the team talks about their work in Insight Project to understand the scope of mental illnesses and their possible ways of treatment through video games, as it already did In his day with Hellblade, he will continue in his sequel and will continue to experiment in the newly announced Project: Mara, a new proposal for psychological terror.