As if it were a game of Finding Wally, I could not help but spend several levels with the attention more focused on what is happening on the horizon than on the position of my skater in the foreground. OlliOlli World It is beautiful to rage and, most importantly, equal or more fun than the previous ones.
Maybe the clash between the appearance of the first two OlliOlli and this OlliOlli World be it a frontal one, without a seat belt, without an airbag and with one of those engines that were thrown backwards slicing your legs in the process, but believe me when I tell you that the itch does not last long and a couple of levels will be enough to fall in love with the change .
Yes it’s still your OlliOlli
Once the “this is not my OlliOlli
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The essence is the same, that of getting from point A to point B performing the best possible chain of tricks and some additional challenge that in this case includes doing specific tricks in specific areas, picking up squirters that are scattered around and coming across objects or characters that open the doors to a new secret level.
The first leap that is palpable in the way of playing is not there, which is somewhat in line with what we already knew, but in how they have grabbed onto 3D to go further in the creation of different paths. At the top and bottom of previous deliveries is also added the depth of the stage with rails that we can catch at will, but also a back and forward allowed by its ramps.
The core of what it was OlliOlli still there. You will be able to jump from level to level sticking to the tricks and creating crazy combos with which to climb positions in the scoreboard, but they wanted to give their levels a second life beyond specific challenges and figures.
Much more than combos
It comes to the hair about OlliOlli World because on this occasion the two-level corridor leaves some room for exploration. To eat that jump as if you were going to fall into the void and link with a grind that takes you to the other side with a fork and some yellow tiles at the end of the road as a reward.
Hand in hand with special levels and challenges, OlliOlli World it also makes sense to ditch its pixelated aesthetic by targeting a more customizable universe
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Much less than all that I am convinced by that narrative of Cartoon Network decaffeinated. My feeling is that they were going to throw themselves into the pool of madness and without gayumbos and, from what little I have enjoyed so far, it is much lighter than what I painted in my head.
Zero crying in that sense because it aims to be a very minor part of the experience. Few complaints can I put to the news of more OlliOlli in vein, especially after waiting for his return for so long. Come on, head over to my wish list Steam.
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was originally published in
Extra Life
for
R. Marquez
.