Forspoken uses AMD’s FidelityFX Super Resolution technology to deliver the best visual spectacle possible
Announced in 2020, Forspoken (formerly known as Project Athia) is one of the most ambitious projects focused on the new generation that has just landed. It is the opera prima by Luminous Productions, Square Enix internal studio responsible for the Luminous Engine (Final Fantasy XV) and which is also used to create this Forspoken.
Forspoken is a ambitious open-world adventure which already impressed us from the first moment with its photorealism and the amount of effects it was able to display on the screen at the same time. It is precisely the visual section of the game that was the protagonist of Forspoken’s latest development trailer; To reach the top that the study has imposed on itself, Luminous uses the AMD FidelityFX Super Resolution technology
Visually, it looks like other open world adventures like Horizon II: Forbiden West won’t make it easier for Forspoken in 2022.
The trailer shared by the studio shows some new parts of the gameplay that we haven’t seen until now. In the clip, the studio director, Takeshi Aramaki, specifies that the goal of Luminous is to offer the player “the best graphics ever seen in an open world game”. Over the last generation we have seen some real visual wonders in this genre such as Red Dead Redemption 2 or The Witcher 3 and in the near future it looks like Guerrilla and its Horizon II: Forbiden West will not facilitate at all. things.
Forspoken launch scheduled for 2022 on PC and PlayStation 5, a platform that will retain temporary console exclusivity for two years. Square Enix defines the game as an “open world narrative adventure set in a cruel but beautiful world” (Athia).