The Call of Duty franchise has always been focused on the shooter, highlighted by the diversity of weapon classes and multiple attachments creating a huge range of options to choose from before heading into battle. But experienced players know it’s more than the damage done by one particular weapon, or how fast the aiming speed of another allows you to boost your K / D ratio – – how a weapon feels to a particular player has as much to do with success as anything else.
At Sledgehammer Games, we’re happy to let PlayStation 5 players know how Call of Duty: Vanguard will take advantage of the features of the DualSense Wireless Controller to elevate the sense of immersion and bring a range of tactile experiences to different weapons. in the Game. In a game about global warfare, the haptic feedback and adaptive triggers of the DualSense controller give us the opportunity to bring this experience to life like no previous console generation could.
Here are some examples of what PS5 gamers can expect to experience in Call of Duty: Vanguard.
The art of the trigger
Our goal in Call of Duty: Vanguard was to simulate the trigger weight of real world weapons and give the player the ability to find the trigger that suits them in the game. This is greatly facilitated by the feedback applied by adaptive triggers. of the DualSense controller.
There are several stages of a trigger squeeze in the game: the “catch” or the distance a trigger travels once a player starts pulling it. Then there’s the “pause” – – or the point at which the shot is fired once the correct amount of pressure is applied. Then there’s the “overtravel” which is how far the trigger has traveled after the break point, and finally, the “trigger reset,” which stops auto-fire and resets the pause.
It is at the “pause” stage that the DualSense controller’s adaptive triggers apply varying degrees of feedback to help create the feeling of weight on the trigger. This feedback is applied differently for different guns, creating a more accurate impression of the trigger weight for each.
For example, if you run with a 1911 handgun, you will feel moderate tension when you get to the breaking point, but it won’t support the same weight as this M1 Garand sniper rifle:
Plus, it means you’re really going to feel the power of your LMG as you race through those doors and walls into Vanguard’s new responsive environments …
Much more than you would, say, the fast rolling jerks when you spray fire in the direction of an enemy with your SMG or even an AR, like the STG:
Finally, the feedback applied by the DualSense controller not only impacts the firing trigger in Vanguard, but also the trigger of the scope, which means that the aiming speed and weight of the L2 trigger changes in turn. depending on the weapon you are using. For example. heavy guns will feel heavy, lighter guns will feel light, and everything in between. Additionally, the attachments you have on your weapon will also play a role in this, so this is a factor to consider when making your selections.
Ultimately, the player will find variety in the feel of the weapon, find new variables to work with in weapon tuning, and have the ability to add new attachments that change the way the trigger is triggered. reacts, the force of the return and the aiming speed down. . The ability to do this with the DualSense controller not only allowed us to add a new degree of tactical decision-making for players when building their perfect loadouts, but also helps increase the feeling of immersion in the game. overall experience. And in the event that players decide that these features are not for them under special circumstances, they can be turned on or off in real time in the game settings.
Haptic feedback and combat sensations
The realism of the feel of the weapon is not the only thing that will set Call of Duty: Vanguard on PS5 apart and add to the visceral experience of world warfare. As you traverse the multiple fronts of WWII, the explosive elements of combat are not only felt by sight and sound, but also tactile.
Throughout the campaign and multiplayer, there will be times when the chaos of war is fully displayed, and with the help of haptic feedback in the DualSense controller, you will feel the action happening around you pulsate. in your hands and cross your arms.
So when enemy fire rips through your cover, you will feel the impacts of the gusts and debris around you:
Or when the Luftwaffe is raining it’s fury as you run for your life in Stalingrad, you’ll feel the thud of heavy explosions, adding to the chaos of the moment:
It’s moments like these that help differentiate Call of Duty: Vanguard as a WWII experience like never before, and reaching a new level of immersion on PS5.
We’re thrilled that PS5 gamers can experience the game for themselves in just a few days.
do not forget to pre-order today and receive several bonuses, such as the ability to get the Ghost of War Ultra skin for Call of Duty: Black Ops Cold War and Warzone for free by pre-ordering Vanguard until November 2. Go up on all fronts.