Call of Duty: Vanguard, the 2021 installment of Activision’s annual saga, had already said it was on consoles and PC on November 5, taking with it a campaign full of moments that would make Michael Bay blush, a multiplayer who doesn’t is not far from being a copy and paste FIFA style, and a zombie mode that will surely start to tire even the most hardened fans.
Perhaps the best of all is being able to enjoy and educate yourself as usual, with the comparison videos that colleagues at Digital Foundry usually post, and where they test the Series X and PS5 versions, not just to enjoy their individual performances, but also to compare them and see which of the two turned out to be better.
Vanguard seems to be more show than stable performance
And it is that by reading, the people of Digital foundry He put every available mode to the test in Vanguard, and this time around, there was definitely no “winner”. Both consoles achieve a native resolution of 3840×2160 @ 60fps, using dynamic resolution scaling in addition to certain reconstruction techniques.
The big problem they found on both consoles, both at 60 fps and 120 fps, is that the game is somewhat choppy in certain sections of the campaign. While for 99% of the experience things go pretty well, there are times when, playing at 60 frames for example, the drops can be as high as 18 fps in X-series and 0 in PS5. Apparently this is due to the game’s checkpoint system, which should be improved with a fix at some point, something that I personally think is absolutely necessary, although that doesn’t affect the full-scale experience.