Ranch
By Sherif Saed,
Wednesday, February 19, 2020, GMT
Ranch
PUBG has launched its own classic Team Deathmatch mode.
Earlier today, the PC version PUBG After a week of testing, you received the 6.2 patch. Today's patch adds Arcade, a new gameplay section that offers a different game mode than the core Battle Royale experience.
The first of these is the "Team Death Race", which can be used in an 8v8 configuration in seven different areas cut from exist ing maps. TDM is only available in the first person and has a standard set of rules from rebirth to regeneration.
In other words, the PUBG version introduced its own mechanism: Boost Gauge. This column is filled by scoring kills and assists, and is consumed by dealing damage. Filling up the booster is necessary to start recovering health to encourage players to continue their action.
It's no surprise that friendly firepower and a downward but not extended state have been removed to improve traffic. Looking ahead, although Arcade has not revealed any new game modes outside of TDM, they will still rotate regularly.
Unlike other games, you can only choose from this version of pre-loading. As for maps, they are based on existing PUBG maps Erangel, Sanhok, Vikendi, and Miramar.
Team Deathmatch is not new to PUBG. The low-spec version of PUBG Lite has been available shortly after its release last year, but it is now available in top PUBG games.
Today's patch should be available on the console next week or shortly thereafter. Check out the blog post for all other changes in 6.2.