A Plague Tale: Requiem review

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A Plague Tale: Requiem review

Plague, Requiem, Review, Tale

2019 left us with some great headlines to remember, with names as memorable as The devil may cry 5, Metro Exodus or whoever would end up taking the GOTY, An axe. But among so many giants, an unknown title in charge of asobo would manage to attract a lot of attention after its launch. We are of course talking about A Plague Tale: Innocence. The French studio, famous for the saga Flight simulatorthus seeking to break into single-player action adventures, albeit on a shoestring budget.

Who was going to tell us that this AA video game would capture a good part of the critics, in addition to conquering a multitude of players with the adventure of Hugo and Amicia. Given the success of the first installment, it seems that Asobo has taken into account the appreciation of gamers around the world, and this time they wanted to go a little further. With A Plague Tale: Requiem, the visual jump is more than remarkable, there are new mechanics, and of course, we will once again put ourselves in the shoes of our young protagonistsdubbed in Spanish for the first time.

Without further ado, I invite you to join me in this new adventure full of dangers, enemies, incredible landscapes and of course, waves of bloodthirsty rats. Take your torch and flee the shadow.

The return of Amicia and Hugo

A Plague Tale: Requiem You send us your request 6 months after the first delivery. in this break our protagonists have benefited from a certain respite, a glimpse of peace which unfortunately will not last forever. Then the defilement, the rats and the ravages they leave in their path will soon arrive. As always, in this review, we’ll only mention the most obvious and essential story issues to avoid spoilers. Thus, our cast of protagonists continues with the same mission with which the first adventure ended; find the Order.

The Order is the main hope our protagonists have to contain Hugo’s powers. The plague is once again stalking the population and we are going to race against time again before the rats devour everything. In itself, the story is not particularly brilliant, but it manages to attract the player enough to catch up with the rest of the advantages that adorn this title.

While it is true that One of the successes of the adventure lies in the inclusion of new characters who will accompany us throughout the adventure. Each has something to contribute and they also have a noticeable impact on gameplay.

It’s still A Plague Tale

After a brief introduction that will serve as a tutorial, we’ll soon be fully immersed in the action of this sequel. If you’ve played its first installment, it won’t take long to feel right at home. In itself, the game of A Plague Tale: Requiemmakes very few innovations compared to its predecessor. Although we will now go into more detail, I do not consider this to be an error. The team decided to keep the original formula, adding the odd change. Could they be more? Of course, but all add-ons work perfectly.

As you know, this is a fairly standard third-person adventure in many aspects. However, As in the first part, we have a rather important stealth component that will be a fundamental tool to survive. As for stealth, the game introduces a few other improvements so that the player doesn’t feel so defenseless during the adventure, such as being able to survive a hit (on normal difficulty) or being able to distract enemies right before they don’t discover us. Stealth still works really well, as each stage works like a puzzle in itself.

Amicia’s evolution is also quite noticeable in this regard. Our protagonist will now be able to carry out more violent actions than in the first installment, using new weapons to be able to finish off the enemies. A little twist, but one that will make a big difference.

Puzzles and some additions

On the other hand, puzzles continue to be one of the great allies of A Plague Tale: Requiem. Well thought out and with a strong component of interaction with the scene, they are very entertaining and continue to shine with their own light. Even more with the new manufacturing possibilities that we have in this second part.

Along with these new crafting items, the game includes a fairly simple yet rewarding player progression system. I speak in this case of reward, since The game presents us with three branches of skills that will improve depending on how each one plays. For example, if we tend to use stealth and avoid combat, we will unlock abilities to make it easier for us to go unnoticed.

Returning to the puzzles, we cannot fail to mention one of the great claims of this work; rats. As you know, our dear rodents are one of the main obstacles we will encounter during our adventure. Thus, they continue to have this passive role on many occasions, where they force us to seek alternative paths under the guise of light.. Fire, as always, and utensils such as vases filled with lighter, will be essential to overcome each scenario.

Hyperrealism and decadence

With all that has been seen so far, you will be able to verify that A Plague Tale: Requiem It doesn’t hide and is postulated as a continuation sequel, but one that continues to be extremely filling. Now, beyond its gameplay, A Plague Tale: Requiemstands out for its artistic direction and its technical section, although in the latter with nuances. Regarding its artistic direction, the game opts, like its predecessor, to show us all the action on the screen with brutal rawness. So, There will be no shortage of corpses covered in plague pustules or the bloody skeletons of those who have fallen prey to the rats.

In addition to this, the scenarios through which we will evolve are really varied and are an opportunity that the team has taken advantage of to show us great contrasts. From the bright and colorful streets of a city, we will change to total gray when we reach a city consumed by flames. The result of these chromatic changes, added to the insane detail that the team has deposited, is spectacular. himself, while A Plague Tale: Requiem It has a very high visual impact for the player. It will be very common to find completely amazing scenes during the game.

Moreover, to accompany this beautiful work, the team did not neglect its sound part. Count on a practically perfect soundtrack, which not only spices up everything we see on screen, but can sometimes become the protagonist. In addition, the studio took the trouble to dub in english all the work. An effort that is all the more appreciated if the result lives up to the one presented.

A small but in this A Plague Tale

However, as I said, there is a small nuance to consider in this display of graphical power. As you well know that we are facing a title that only manages to reach 30 FPS on our consoles. Unlike other games, in this one we don’t have the famous graphics fidelity or performance options. Here, the game goes as it goes. How does that feel in the game? Also, the truth is that those extra frames will always be missed. However, in the bad, the reality is that given the slowness of its action, this lack of fluidity is not as noticeable as in other titles.

That said, I want to take this opportunity to make a little reflection. Despite the muscle displayed by A Plague Tale: Requiem In practically the whole game, we cannot ignore that we are facing a double A. That is, We don’t face any blockbusters, however, Asobo’s good work means that on many occasions we can overlook this fact. Obviously, we would like to have a better performance, but the reality is that the result obtained by this team has a lot of merit.

Finally, if we observe A Plague Tale: Requiem All in all, we will see an outstanding title. It may be too continuous, but I believe the improvements that have been added continue to refine a formula that worked perfectly in the first game. In addition to this, the studio has greatly improved its graphics and sound section, this time with a very good Spanish dub. Added to all this, the game is another example of the team’s ambition, not only because of the visual result, but also because it doubles the duration of the first game. In short, we are facing a new gem from a studio that continues to show that there is plenty of talent.

From there, we thank the team of SPAIN by the code of this analysis.

A Plague Tale: Requiem

A Plague Tale: Requiem

Pro.

  • A spectacular setting
  • Graphically it’s impressive
  • Dubbed in Spanish and with a wonderful soundtrack
  • The change and evolution of Amicia

Contra.

  • Its technical limitation to 30 FPS
  • It can be extremely continuous



Psychologist who enjoys cooperative games, RPGs and shooting anything that moves.


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