Digital Foundry has been busy comparing all the editions of the excellent Persona 5 Royal including the Nintendo Switch version. Obviously Persona 5 Royal runs best on Xbox Series X, PlayStation 5 and PC, but what most of you will want to know is how it runs on Nintendo’s current platform. The team has stated that the games resolution in docked mode in 1140x810p and handheld is 940x540p which is not ideal especially since it is essentially a PlayStation 3 port with Digital Foundry saying that when played in handheld mode players can “expect a blurry and imprecise resolve with a clumsy handling of distant detail.” Here’s the details you need to know about how Persona 5 Royal performa on Switch.
“However, I came away with mixed feelings on the ultimate result. There are a few major issues here. Firstly, texture resolution has taken a substantial hit across the board. Switch is using texture assets derived from the Royal version, but they are significantly degraded relative to their showing on PS4. At worst, the results can look a bit mangled and in some cases we get missing material properties. This also has a knock-on effect on the game’s baked shadow, all leading to the conclusion that the port isn’t quite up there with the PS4 version. Not only that, rendering resolution has been cut back. In docked mode the game renders at 1440×810, slightly above 720p. Portable play is pared back further to just 960×540.
Persona 5 is a game that depends enormously on raw pixel count to resolve fine details, like the thin lines that surround character models. It presents a very high-contrast aesthetic without any sort of image treatment, lacking even a simple post-AA, so aliasing and other visual deficiencies are on clear display. At 1080p image quality is somewhat marginal already but at 810p the image looks quite messy. It’s not too bad, but I was expecting a stronger result here: fundamentally, Persona 5 Royal is still a PS3 game at heart, and many seventh-gen efforts run at 1080p in TV play on Switch.
But it’s the portable mode that truly disappoints. At 540p, Persona 5 Royal is rendering about 56 percent of the full 720p panel resolution – and it shows. Expect a blurry and imprecise resolve with a clumsy handling of distant detail. This is far from the pixel-precise 720p I was hoping for. At least Atlus has opted for a bilinear scale here, unlike some other recent low-res Switch releases, so aliasing artifacts aren’t unnecessarily highlighted. And the UI seems to render at the console output resolution in both modes, so it tends to look much cleaner than the 3D content. The one plus point? All 3D elements play out at 30fps with no problems whatsoever, so at least performance is consistent.”
Comparing versions of Persona 5 Royal:
Console | 3D resolution | UI Resolution | Performance |
---|---|---|---|
Switch | 810p/540p | 1080p/720p | 30fps |
PlayStation 4 | 1080p | 1080p | 30fps |
PlayStation 4 Pro | 2160p | 1080p | 30fps |
Xbox One S | 900p | 900p | 30fps |
Xbox One X | 2160p | 1080p | 30fps |
PlayStation 5 | 2160p | 2160p | 60fps |
Xbox Series X | 2160p | 2160p | 60fps |
Xbox Series S | 1080p | 1080p | 60fps |