The Outer Worlds Upgrade for PS5 and Xbox Series X/S seemed to come out of nowhere. Announced just a few weeks ago, Spacer’s Choice version of the 2019 sci-fi RPG shooter arrives long after other PS4 and Xbox One games have received their next-gen updates. And now that it’s finally here, players are discovering all sorts of problems.
Coming out on March 7th The Outer Worlds: Spacer’s Choice Edition packages together existing paid DLCs Danger for Gorgon And Murder on Eridanos, and promises visual upgrades, improved performance, and a host of other improvements. And after playing it for an hour on Xbox Series S, I can confirm that environmental textures, volumetric lighting, and other small details make it the most beautiful version of Obsidian Entertainment’s action role-playing game about space pirates and corporate espionage yet.
Unfortunately, performance isn’t smooth at all in terms of things like framerate. Cinematic mode can be rough, and Performance mode, which aims for 60 FPS, often chugs when entering a new area or fighting enemies in a particularly large environment. And I’m far from being a runaway. In fact, players over Xbox Series X, PlayStation 5and the new PC version are all reporting problems. “It’s not the best choice, it’s Spacer’s Choice” is the slogan of the in-game company, which is synonymous with cost reduction. Many have already made similar jokes about the reboot.
The consensus seems to be that while the visual upgrades are welcome, they hardly make up for it new stutter as he travels the world. Load times are faster on the new consoles, but they were decent on the backward compatible versions. It just does not work feel play well in its current form considering it’s a particularly hard pill to swallow Spacer’s Choice Edition costs a full $60 (currently reduced to $48 for a limited time)and even players who already own the base game and existing DLC will have to pay $10 for the upgrade.
G/O Media may receive a commission
That’s because Spacer’s Choice Edition doesn’t release a simple upgrade, it’s technically a completely separate version of the game. It occupies a separate place in your console and Steam library, and you cannot transfer your existing save file to it. Unlike the basic version, it is also not included in the Game Pass. And players who own physical copies of the game are having problems even access to the paid upgrade option.
Although Obsidian Entertainment is owned by Microsoft, The Outer Worlds was released by Private Division, one of Take-Two’s labels. Notably, Private Division was also the publisher of Remedy Entertainment’s superb paranormal shooter controlwho went through her own Paid upgrade next-gen kerfuffle. Some players are currently lobby each other Fill out support tickets on the publisher’s website about the status of the new version. Private Division did not immediately respond to a request for comment.