Xbox Game Pass should work well across the board, starting with developers and ending with gamers. A synergy that must work properly so that all players are well served. So he asserts Mike Rosefounder of the independent publisher More bots.
According to Rose, including a game in Xbox Game Pass removes the financial risk from the project, since financial terms are agreed with Microsoft in advance instead of waiting for sales results. Game Pass’ large subscriber base also guarantees a large number of players at launch, meaning the studio can focus on supporting it with post-launch content.
No More Robots view has praised an Xbox Game Pass
According to Rose, the availability on Game Pass exponentially encourages users to purchase any additional DLC. When No More Robots released one of their games on the service the same day it was released, they found that Xbox’s player base far exceeded that of any other platform.
We certainly had titles that sold better when added to Game Pass and others that, after being added or removed, had no impact on sales. No developer or publisher has any idea how many copies their game would have sold on Xbox if it hadn’t launched on Game Pass, so how can you say anything for sure?
Rose also pointed out that being featured in the monthly Xbox Game Pass news gives a lot more exposure than a normal release on, say, Steam where 200 games a week and 10,000 a year are released.