If you use Google Chrome, you will already be used to seeing how much it takes up system RAM. Moreover, modern games demand more and more, starting to establish a minimum of 16 GB. Well, soon we could see laptop who have a minimum of 48 GB DDR5 RAM.
One of the special features of the DDR5 standard is that it doubles the capacity per module compared to DDR4. For DDR4 standard we have that the minimum capacity per module is 8 GB, while in DDR5 it is 16 GB. This makes capacity scaling much faster.
Another of the peculiarities of DDR5 are the 24 GB modules, never seen before. RAM modules and capacities have always doubled (1 GB, 2 GB, 4 GB, 8 GB, 16 GB…). This new ability brings with it some significant changes to ability scaling.
Laptops with RAM to support modern games
It was recently introduced Lenovo ThinkPad P16v laptop, intended for the professional sector. Said system is characterized by a version of up to 96GB DDR5 RAM. It is not uncommon for these systems designed for advanced tasks to have so much memory.
Lenovo’s laptop would mount two 48GB modules in a dual-channel configuration. The peculiarity is that there is a variant of this laptop with 48 GB of RAM in a single module. And you’ll wonder, what’s relevant about it? Well, no manufacturer has announced SODIMMs of this capacity.
The particularity is that it would use 24 GB DRAM chips, compared to those currently used which are 16 GB. This establishes that the 48 GB module would have a total of 20 24 GB chips. In addition, these memories are designed for professionals, includes ECC error correction technology.
It is not excluded that in the future we will see business laptops with up to 192 GB of RAM. While this might not make sense to you, for professional photo and/or video editors, developers, or 3D designers, it makes perfect sense. These tasks can consume huge amounts of RAM.
Even Game Developers Lose It
An example of surreal demands can be found in the game The Lord of the Rings: Gollum. This game recommends at least 32GB of RAM, and it wasn’t exactly the first. Diablo IV, for example, for 4K resolution only requires 16 GB, which is more reasonable.
Just yesterday we commented that the Xbox Series S’s 8GB GDDR6 was not enough for Borderlands 3. The game was telling users about low memory in some cases, this is not a recurring thing. But it’s an indication that something is wrong with video game development.
We can also remember some of the latest video game releases. The STAR WARS Jedi: Survivor game has been cataloged by many as the worst launch of the year and decade. A poorly optimized gaming disaster with a brutal amount of bugs and glitches. The launch of Cyberpunk 2077 and other recent games wasn’t much better either.
Indicates that something is wrong with the video game industry. Rushing for releases with unrealistic deadlines, without the slightest optimization of games or the forced inclusion of new technologies would be some of the problems that end in brutal fiascos.