Blizzard’s hype role-playing game Starfield will not be released for long. So far it has been unclear with which graphics card manufacturer Bethesda will team up to offer PC gamers the best experience. Now it is clear that it will be AMD, which could become a problem for NVIDIA gamers.
With Starfield, Bethesda is currently working on a role-playing game that is at least ambitious. The sheer volume of planets and mechanics is likely to push modern systems to their limits, which is why partnerships with hardware manufacturers are essential for Bethesda. The company has now announced that it has teamed up with AMD for the PC version of the role-playing game.
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This should bring many advantages, for example the two companies explicitly mention FidelityFX Super Resolution (FSR) in version 2.0. Upscaling technology enables higher resolutions with better frame rates. It’s a bit of a shame that AMD is landing this fat partnership fish, but not using it right away as an entry point for the still sorely missed FSR 3.0.
According to Todd Howard, however, they worked very closely with AMD to adapt Creation Engine 2. In addition, the game will of course harmonize particularly smoothly with the company’s current processors and graphics cards. Due to the built-in AMD hardware, it should also run very smoothly on the Xbox Series X/S.
But what does this deal mean for NVIDIA users? They will probably have to do without the DLSS scaling technology and the frame generation of the 4000 series will probably not be included in the release either. But after the release, it shouldn’t be long before the modders take on the topic and install the technologies on their own.