Erica, a full-motion video game for PlayStation 4, dropped unexpectedly last week on Gamescom and requires people to fight hard. But you should, because it's fine.
It's about 90 minutes long, and it's short, and it's tied to games like Until Dawn-an experience best played with others in the room. Indeed, it feels like part of the design, with decision points blinking and you (and the people working with you) deciding what to do and which way to go.
It has less traditional games than Until Until Dawn. There is no time urgency, the sequence of button matches, and no reflection challenges. You just need to slide one finger along the controller's touchpad, sometimes with only two fingers, so this is a very gentle way of interaction that anyone can cope with, whether or not they ever picked up a PS4 pad. In fact, the recommended way to play games is through the companion smartphone app.