Just over a week after release, it’s time for a first assessment of Dragon’s Dogma 2. And it turns out to be very good, despite Capcom’s less fortunate decisions at release.
We also learned the news directly via a press release from Capcom. The Insurgents therefore seem to have reacted massively in Dragon’s Dogma 2. Pretty good news for a license that has gained recognition since its shadowy beginnings in 2012.
Millions of insurgents answered the call of Dragon’s Dogma 2
Dragon’s Dogma 2’s debut was clearly hot and cold. On the one hand, the game caused displeasure among players due to the addition of microtransactions upon its release, and it also had major performance issues, some of which were apparently due to not one, but two DRMs. On the other hand, Capcom’s title was praised for its very free approach to the open world and gameplay that places a high value on experimentation. The farming system is clearly one of its greatest strengths too.
So the first review of Dragon’s Dogma 2 is positive overall. In particular, the Japanese giant reports that the game has exceeded the symbolic threshold of 2.5 million sales. The distribution of these numbers across the Steam, PS5 and Xbox Series versions was not specified. All in all, the Dragon’s Dogma license appears to be doing well, with a total of 10 million copies sold. These figures include the first work Dark Arisen and thus the 2.5 million sales of the second work.
![Dragon's Dogma 2 Pion](https://cdn-uploads.iGamesNews.fr/img/news/533311_65e8784f314c6.jpg)
Capcom’s new flagship license?
In many ways, Capcom cares deeply about the Dragon’s Dogma license. Despite launching the first in the shadow of a certain Skyrim, the Japanese giant has not given up. The release of Dragon’s Dogma 2 twelve years later is testament to this desire, which is clearly rewarded. With this game, too, the studio has achieved something of a double achievement. This allowed the franchise to get back on top and test the capabilities of the proprietary RE Engine to compellingly craft a massive open world.
With these valuable insights, many opportunities open up for Capcom. Fans of the game were also asked to decide the future of the franchise. As for Capcom’s other flagship licenses, the experience with Dragon’s Dogma 2 could prove instructive. These will be particularly useful when developing Monster Hunter Wilds. What’s even more surprising is that Resident Evil 9 could offer an open-world take on the usual claustrophobic survival horror genre. A new cycle for Capcom under the auspices of Dragon Dogma?