Distant Worlds 2 is the second delivery of this saga of 4X strategy and simulation games. The game is developed by Code Force and published and distributed by Slitherine Limited. From the Xbox area we thank the studio and the publisher for providing us with a copy of the game. Building on the success of the first game in the saga, Code Force offers us a second opus that is much more ambitious, big and fun in equal parts. Give us a huge number of hours of fun and possibilities in the games we dare to start. Next, we detail the minimum and recommended requirements to be able to enjoy this game without too many problems:
The technical requirements:
MINIMUM:
SO: Windows 8, 10 (64-bit only)
Processor: 2.5 GHz 4+ core processor
Memoria: 8 GB RAM
ggraphic: NVidia GTX 760 equivalent or higher, 2+Gb VRAM, DirectX 11 compatible
DdirectX: version 11
AStorage room: 20 GB of available space
Jsoundcard: DirectX 11 compatible sound card
NOTAdditional notes: Screen resolution: 1024×768 minimum
RECOMMENDED:
SO: Windows 8, 10 (64-bit only)
Processor: 8+ core 3GHz processor
Memoria: 8 GB RAM
ggraphic: NVidia GTX 1050 equivalent or higher, 4+Gb VRAM, DirectX 11 compatible
DdirectX: version 11
AStorage room: 20 GB of available space
Jsoundcard: DirectX 11 compatible sound card
NOTAdditional notes: Screen resolution: 1920×1080; Mouse: Recommended to use a mouse with a scroll wheel
Distant Worlds 2 and its soundtrack: a fundamental pillar
From our first playing measurements, we will immediately know that this is a space odyssey. Because of superb soundtrack that will accompany us throughout our game. Animate our walk in space at any time. Anything good in the sound section of this game will not be the music. Since as we progress and develop our civilization, we will receive several notices of discovery. how will they be new planets, contact with other civilizations or completed research. All in the same sound that does not clash and does not spoil the immersion in the game. Constituting one of the pillars of this great title.
Outstanding technical section
Distant Worlds 2 It can perfectly boast of having an excellent artistic section. Both global interface like the menus specific to the game, they have a special care and detail. As well as with the different planets, which we will be able to differentiate without too many problems what type it is (habitable, desert, frozen, etc.) as well as characters of our faction as characters of foreign factions.
Not only will we see in our adventure that the interface and planets are supported. Thanks to the large zoom built into the game, it allows us to see detail of spaceshipsto be able to differentiate between the different types of ships that we study and build in our space shipyards in orbit around our planets. Each type of vessel is easily distinguished. Since they have different shapes, color patterns and sizes between them. As I mentioned earlier, we can easily distinguish the different planets. The variety of orbs the game has is wide. Having gaseous planets like Jupiter, ringed planets both gaseous and rocky, desert, volcanic, etc. All with their own unique look. They differ from each other by using a different color palette to avoid giving the effect of being clones.
The menu navigation is comfortable and intuitive. In each panel that we access we will have a question mark icon available that will explain the operation of the buttons and menus in which we are in case we do not know what could be the most optimal option to choose, for example when selecting diplomatic options for example.
Because of few requirements of the game at the hardware level, we won’t have much trouble moving it to old equipment. Graphically it is pleasant in all its graphic configurations. From lowest setting to maximum graphics level. In terms of performance, given the low requirements of the game, we will have a smooth experience at 60 frames per second without much difficulty.
Outstanding gameplay and endless settings
Once we have started our space odyssey, the game will provide us with a lots of options to start the game. As the shape, size and number of stars that our galaxy will have. the technological level in which we started, difficulty, etc.. We can choose between 7 different civilizations, each of them has its own bonuses and disadvantages. As a bonus to diplomacy or as a penalty to trade with other races, for example. After knowing the civilization we are going to lead, we will choose both the name, like the flag and one of the most determining options of our game: the system of political organization. Because will mark the course of our people. Be available from a military dictatorship to a republic. As with civilizations, they have their own advantages and disadvantages. For what we have to seriously consider this when starting our game.
As we have already told you in our first impressions, during the first bars of the game they will explain the basics to you so that we can start playing fluently. Explain the basic game operation
As we progress through the game, the game itself suggests building X number and type of ships or building mining stations. This is done through pop-ups. All of these automated processes can be done manually by disabling them in buildings or ships in the game.. The real point where the gameplay develops is once we’ve researched the Hyperspace Engines unlock. This will allow us to expand the borders of our civilization to more star systems, giving us new colonizable planets and others the opportunity to exploit their resources.
The game gives us a extended tech tree. Where we will study medical or mining upgrades to hyperspace engines, where our adventure will truly begin. With new ship models, weapon upgrades and mining. Allowing us to evolve technologically both to become a military or commercial power. In case we don’t know what our next survey should be, the game itself will suggest our next technological step. To proceed with the investigation, we will need a certain number of resources that we will allocate to this advance and a certain number of credits. On some occasions, surveys may fail and be retried. Loss of advanced progression.
Exploration, diplomacy and colonization
The great essence of the game once we are adapted are the pillars of exploration, diplomacy and colonization. Fortunately, the stellar and planetary exploration is automated by default. Whenever we discover interesting minerals or remains on previously sighted planets, we will be notified. Following this, the game will ask us if we want to exploit the resources of this planet by building a space station in orbit. The mining is important in the gamebecause This will allow us to earn more credits to support our economy and continue to expand our fleet and borders equally. As I mentioned before, as we expand the borders, we will encounter other civilizations with which we will come into contact. Here diplomacy does not have much mystery. Classic options present in any strategy game will be available. Just like trade, defensive pacts, etc.
But not everything is left to develop. Scout ships will encounter threats that are not necessarily from other civilizations. It is giant beings who live in the vacuum of space and what will a threat to our people. I was able to find defeated beasts with small fleets, even mega-enemies that sank a large part of my army. Generally, when the exploration ships encounter these large obstacles, we will receive a warning where the game will automatically determine the necessary military force that we must bring to face this threat and ensure peace in this new star system.
The life of our people will not be limited to our initial home. Through different star systems, we will identify habitable planets. In them we will have possibility of establishing new colonies. Depending on the treatment they receive, they will continue to be part of our territory or they can become independent. Cease to be part of our sovereignty.
conclusion
Distant Worlds 2 put in our hands excellent 4x real-time strategy game with which, thanks to its thousands of options when starting a new game, no game will be identical to the previous one. So if you are a fan of space strategy video games like Stellaris, this title is indispensable in your library. This delivery provides us with a perfect balance between a excellent graphics section, where the graphic quality and artistic style of the game will hook us from the first moment. Nail soundtrack worthy of the type of game it isenveloping us and integrating us perfectly into the game. And finally a very neat gameplay with which we will become familiar from the first bars of our game.
But not everything the game offers us is perfect. Throughout my experience, I have encountered occasional game crashes when loading the game, which fortunately happened very rarely. Rare occasions where ships did not respond to instructions given and small freezes when zooming out in our star system to see the whole galaxy. But don’t let that put you off when it comes to buying the game or not. It’s a must have in your Steam library. distant worlds 2 is available on PC via Steam and the Epic Games Store. As always, if you want to learn more about scans like these, be sure to stop by your home here in the Xbox Zone.
Distant Worlds 2
41,99$
Pro.
- Endless hours of fun
- Intuitive controls
- Lots of customization options
Vs.
- It does not have a Spanish translation
- Some specific crashes when loading the game
About the Author
Student in Mechanical Engineering. Fan of video games, motorsport and pop-rock. Fan of Star Wars, strategy games and any frikada.
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