A Musical Story is more than just a musical game, it’s a lifestyle we’ll remember on our trip to Pinewood
Music is not only a cultural heritage inherent to human beings, but it is a whole way of life. If not, let them tell the picodelic rock that we saw in the 70s and this created a current where instrumental innovation, drugs and improvisation were strongly linked. A maelstrom of sensations and a way of understanding the world that we have seen reflected in A Musical Story, the latest work by Digerati and Glee Cheese Studiowhich invites us to take a trip in a caravan to relive the memories of Gabriel, our protagonist.
A barrage of feelings
We started badly. Our protagonist is in a terminal state on a hospital bed. Everything looks ominous and we can only wait to see how our condition evolves. The only thing Gabriel can do at this point is a regression and relive those trips that made him feel happiness and joy. All these memories are closely linked to music, since he is a guitarist in a small band that had a very clear objective: arrive at the Pinewood Festival and perform their songs there.
Feel the waves and let yourself go
A Musical Story is a musical title that is out of the ordinary. Its playable scheme is very simple, and we will only need two buttons to play. Fundamentally, we have to press Rb, Kgs or both at the same time when the title indicates it, trying to imitate the previously heard sequence. In itself, the execution is very simple and we will catch it on the first try, although the complexity of its mechanics lies in knowing the exact moment to press the corresponding button.
Drill to the other side
While in other games of the same nature we see a small guide that tells us when to perform the action, in A musical story everything takes different paths. The work of Glee Cheese Studio forces us to pay attention to the background accompaniment, and thanks to its rhythms we will know the exact moment to press the assigned button. This factor means that we have to be completely focused on the melody. I would dare to say that it will even be necessary to have certain notions of the compositions of the time to understand their chords, their compositions and even (although what I am about to say seems silly) to understand the silences.
Relive the essence of Woodstock without leaving the couch
Those who listened The Doors, Lez Zeppelin, Jimi Hendrix, Deep Purple, etc they will know perfectly the musical style that we will find in A Musical Story. We will have 26 unique songs (or rather fragments) created by Charles Bardin which differ greatly from each other to offer different rhythms throughout the adventure.
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Each chapter of the game will have several musical sequences that must be repeated exactly the same. These sequences are usually resolved by different instruments, each belonging to a member of the group in which we play. To give an example, the first sequence will be the percussion of our drummer, followed later by the keyboards of our pianist to finish with the guitar solo featuring Gabriel himself. All this changes depending on the chapter, with more instruments depending on each scene, but following the pattern described.
let the chords fly
I won’t deny that I liked the proposal. Even if they are not known songs (and I repeat, they do not reach the definition of songs because they are small fragments) are Enough to take you back in time and feel what Gabriel experienced with his group. In fact, A Musical Story does without dialogue. Only what we see on the screen and the sound waves are enough for us to get an idea of what is happening to our protagonist.
child in time
The artistic style also allows us to fully immerse ourselves in the environment that the game offers us. Everything has bright colors with scenes that appear and disappear so that we fully feel the rhythms of the music. Although the drawing is simple, I love the contrasts chosen, and really everything fits very well with the musical movement that the studio wants to transfer to the player.
Conclusion of a musical story
Lovers of rock and the musical side generated in the 70s have a very good excuse to remember these special moments. The work of Digerati and Glee Cheese Studio knows very well how to translate this lifestyle both visually and musically. The compositions that we find are excellent, and I doubt that you will get tired of interpreting the 26 musical pieces that make up this journey of our protagonist through his memories.
Its playable system, although simple, is very curious. Knowing when to press the button isn’t easy, especially in this musical trend where improvisation or off-key chords were the norm. You have to soak up the rhythms, know how to ignore everything else (playing with headphones is highly recommended) and, in the end, let yourself be carried away by the music until you reach your final destination.
A musical story
- Another way to approach musical games
- Varied and well-composed compositions
- There is an additional challenge if we want every song to be perfect
- I miss better known songs
- Some musical fragments have rests that are very difficult to “measure”
- Playable sometimes it’s too basic