Analysis of flowering Ender Magnolia in the mist

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Analysis of flowering Ender Magnolia in the mist

analysis, ENDER, Ender Magnolia flowers in the mist, Flowering, Magnolia, Mist, xbox series x

There are already several metroidvania I really wear behind my back. It is a genre that attracts me a lot, but for which I recognize that I have lived all kinds of experiences. Very solid and well -made works for other games that have failed when they tried to innovate in their proposal. And I also recognize that the multitude of launches that we live currently left me without playing one of the metroidvania of those who had talked to me the best: Ender Liles Quitus of the Knight. Without having played it, when I saw that it would be its second part, I did not hesitate to be interested in the game. Now that it is available in Xbox, I bring you here my analysis of Ender Magnolia flowers in the mist.

As I said in the image that accompanies this analysis, It is difficult to see a metroidvania in which everything adapts perfectly. Sometimes the fight fails, in others exploration or even the technical section. In this case, I think we are faced with a work in which all the elements adapt perfectly and there are no edges to polish. I understand that the period which was expected to access on PC helped this, but I always think that there is a lot of learning along its first work.

Ender Magnolia flowers in the mist

At the level of historyWe go to Humilia, a land in which magic has dominated everything. And created the Homunculosa few Wonders Ortora but now crazy. We will be Lilac, a girl who has the capacity to “refine” (save) to these homuncules, and we will be involved in a trip to discover what is the origin of the size calamity. We have to try to save Humilia with the help of the homuncules that we save along the way.

The story It was pretty interesting to me. Many notes dispersed on the stage help to make a global vision of it, in addition to what we are talking about with the different NPCs with which we meet. Its complete location (in the texts, there is no voice) helps Spanish.

But let's go to the really important proposal, your gameplay. Do not be mistaken, we are faced with a metroidvania and the genre has many narrowing during the presentation of news. That's why, In many ways, the game will continue with the cannons of the genre. In other words, the acquisition of skills that will allow us to access places through which we could not pass before, the bosses to defeat and platform in the exploration of various scenarios. But let's go and analyze each section separately.

Ender Magnolia flowers in the mist

A loose point

When we talk about struggleIt is curious to see how we will really not be able to advise the blows. Our homes will do, these beings that we will know under the name of Ventura advances. Each of them will have different attacks. We can combine up to 4, each with a different button. In addition to the basic attack, we can use many others, remote shots, blockages, etc. This makes us face a very rich and varied fight, because the enemies will have different attacks and we must adapt our fate to “build” these enemies or these areas. In addition, each homuncule will have 3 variations that will modify their attributes (attack, distance, etc.).

Concerning Exploration or platform componentI must say that it was also perfectly executed. There will be no bad section and you will always know how to read the stage and its “path”. In addition, the Lilac movement feels agile enough to know how to move without problems for all corners.

Soul type elements will not miss. The lights of joy will be there places to rest (a kind of beds). There, we can manage all the character's capacities and elements. As well as restoring “health roads”. Of course, the enemies will appear again where they were, although we eliminated them.

Ender Magnolia flowers in the mist

There is no shortage of soul elements

And like good souls, we will have “Final” chiefs That in addition to giving us skills during their defeat, they will be used to test us in terms of combat. It will be immense and will have many different and devastating attacks. But all, I think they are very well designed and do not fall into the mistakes in which many other games fall. In addition, the difficulty curve is very tight and, if you fail, it will not be unfair. Shortly after your concentrate, you will see that it is perfectly supposed.

As of cartographedI think this is one of the best cards that I have been faced with lately. Save a small fragment in which there are teleportation portals, all the card sections are very well designed and I think it uses an excellent navigation system. In the style of modern residents, in each section “room” or card, we will see whether or not explored 100%. In the event that there is nothing more in this segment, the color will change in blue, indicating that you have already done everything you had to do in this part. In addition, its extension is excellent but overwhelming.

Ender Magnolia flowers in the mist

Technical and audiovisually excellent

As of Technical sectionAlthough some of the protagonist's animations can be better, I cannot stop discovering myself in a very attractive work in the visual. The tone and the colors used serve perfectly the world of the world you want to recreate. And you must make a special mention to the soundtrack. THE music which is almost entirely made up of piano, he left me very mystical moments and it perfectly accompanies to the journey that you will live in humiliated.

Ender Magnolia Bloom in the mist conclusions

In short, and without wanting to extend much more in this regard, I must say that Ender Magnolia flowers in the mist es An example of these games in which all the mechanisms adapt perfectly And work like perfectly greased gears. There is no more or less mechanics and everything he performs the fact in a simple and direct manner, making pure and hard entertainment for each lover of metroidvanias. I am not mistaken if I affirm, Even in February, we may be before the best metroidvania of this 2025.

https://www.youtube.com/watch?v=Q9WD4BRP7NA

Ender Magnolia flowers in the mist

Pro.

  • Entertaining and directed as little
  • Everything he offers
  • Audiovisually is a delight

Contra.

  • Some cartography segments could become somewhat confusing (by teleports)
  • Some of the protagonist animations



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