Before starting my analysis, I want to clarify that I had not played HADES in any of its previous versions. HADES is not a new game and I could have had the opportunity to play it but the reality is I hadn’t and for me it was like the first time and I can’t be happier to have felt the HADES experience as you did I will explain when running this scan.
HADES surprises from the first minute, it is a game that comes in through the eyes and the way it is developed and its proposition will keep you from being detached from the control for hours and hours. Defeating dungeons has never been so fun and challenging, which is why HADES triumphs where others haven’t, putting the player in front of a game of simple, yet at the same time complex mechanics to control all your environment as well as the different weapons and enemies that we will get to know each other during our escape. Before explaining the different sections of the game, I can already underline in these first stages of the analysis that HADES is an exceptional game, it has all the ingredients to become one of the best Xbox Game Pass games and also one of the best games in the catalog. in its genre, HADES has everything to conquer everyone.
For this review, I played both the Xbox Series X version and the Xbox Series S version, so I can have a fairly formed opinion on how this works on both consoles. The reality is that they look and function exactly the same, and there is hardly any difference between playing on either console. HADES is launched optimized for the X series and the S series, so the work that went into this case is more than enough to deliver those small visual improvements in resolution, play at 60 fps on both consoles and ultimately deliver enough advantages over previous versions.
The game does not need much more to be spectacular, its design, its settings, its color scheme make it in a few minutes one of the games with the best artistic section that you can find on Xbox, it is not necessary forget that HADES was developed by the same team that created Bastion and they know the formula to create beautiful decors and designs.
Continuing with the technical section, we must emphasize its way of offering us the world, Supergiant games ha sabido de lleno como ofrecer un juego que con cada nueva partida sea diferente a la anterior, sus mazmorras nunca serán iguales al igual que sus enemigos y combates, lo que convierte al juego in a constant desafío that our obligará a jugar con los cinco sentidos every minute.
Here I can say without a doubt that this is the strongest point of HADES, where it becomes the mini Dark Souls and where you will have to do your best to be able to move forward between dungeons and dungeons. As I said in the previous lines, the game itself is simple to face, but complex to overcome, here everything penalizes you, enemies do a lot of damage with each hit and our reflexes and way of moving in the scenarios will be essential to be able to survive and go a little further.
The proposal is straightforward and simple, clean each room from enemies and move on to the next, the next will be a new scenario with new enemies, other old acquaintances, but in summary you will find totally different challenges every time you die and begin your new flight journey.
Prepare to die we have to be very clear about this, the first bars of the game and on your first escapes from the underworld you will die multiple times. The procedural scenarios will present us with different challenges and the enemies will attack us from all fronts, it is a game in which you have to move very quickly and use the equipment that best suits your way of fighting. It will be later, because you will start with the sword as your first weapon and little by little you will unlock the rest of the weapons, all completely differentiated from each other, which offers better learning as well as a starting point. HADES in a fully replayable game.
It is very important to develop Hades during our game, we start with very low life limits and with only one weapon, so it is better to earn coins, keys and other items to be able to buy permanent upgrades to be able to fight with more advantage. This is essential, every incursion is different and while you can learn the enemy attack patterns, the scenarios are alternate and also feature traps and other hostilities that will make our fights even more difficult.
In our journey we will not be alone, we will have the help of many gods such as Aphrodite, Zeus or Poseidon, all of them will help us on different occasions by offering us improvements for combat or additional powers, these improvements are not permanent, but they can help us a lot and even change the course of the fight. Weapons are one of the points that most change the combat system in HADES, we have the sword in combat with a bow or with a shield, each with its own advantages and disadvantages, it will be up to us to decide. ” using the weapon best suits our way of playing, on the one hand, we can be the type of player that best suits a weapon with attack distance or we prefer to fight closer to the opponent , with the different weapons in the game, you can choose the one that best suits the way you play. We can also improve our rooms with many accessories and items, in this way we have a touch of customization that offers more variety in the game, not only will it be fights, there will also be time to relax and improve our House.
HADES offers much more, its gameplay and combat system are exquisite, the evolution of its world and the variety of enemies make it a unique game. Beyond a bombproof gameplay, we have a lot more, a story that develops little by little, at the beginning you are a little lost, but little by little they will explain the events and the inner story that we have before us, without a doubt, All of these pieces together make full-fledged HADES one of the best games we can enjoy this summer on Xbox Game Pass.
Hours and hours at the helm of HADES, the game is designed so that you never stop playing, both in short games and trying to overcome more dungeons and get as far as possible. As such, the game can be overcome and you will need to play around 20 hours to get a good chunk of what it offers, although that time can be increased if we complete all of the objectives. If you are very good at combat and manage to overcome phases, you may be able to finish the game in less hours, but that doesn’t mean that you have a very long-lasting and highly replayable game in front of you, in this area of the best that you can find in the Xbox catalog.
My experience with HADES was more than I expected at first, I had read about it before playing it, but never encouraged myself to start it until it was announced and its arrived on Xbox and the truth is that it is a real game. It has a formula that does not make you want to let go of the controller and its evolution is perfectly adapted so that you can gradually master its exquisite playability. When you start the game and after the first few bars you will think that it is a simple game, but nothing is further from the reality, it is easy to learn the mechanics, but complex to put them together and overcome each of the challenges that they present us in combat and with its enemies.
HADES is very neat in design and almost everything works flawlessly, really what you will need the most is patience and not being afraid of dying, because maybe death is the time when you will be calmer throughout. of your adventure.
We thank Best Vision for the material offered to perform this analysis.