Temtem It’s finally officially released. After several years in alpha oh betathe video game from the english studio Cream was published in collaboration with Humble Gamesthe editor derived from Humble package. The MMO monster catcher has raised a lot of expectations over all these years, will it live up to it? Temtem Is available in Xbox series X|S, playstation5, nintendo switch and on PC via Steam and, as is obvious, Humble package.
A classic but new monster catcher
Go around the archipelago, graduate in each of the dojos of the different islands and put an end to the plans of the explorers and their intentions of privatization. This is the main summary of Temtem. And if, It looks a lot like a generic monster catching game, but the truth is, it’s not. Although the story may seem basic, there are plenty of side quests and each setting is unique, brimming with personality. The world of Temtem feels alive, and that, in an MMO, is vital.
And it is that, speaking of detail, a very remarkable point is the care with which the game is made. Things as insignificant as being able to take your partner with you when traveling to an important character’s introduction screen showing the temtem the fight will start with or explaining where and how Temcards are produced.
Precisely speaking of combat, let’s say it’s a very successful system. With fewer types than in other games of the genre, battles will generally be 2 vs 2, and that will provide plenty of play. Synergies between companions, loss of life due to fatigue or attacks that you can only use after one turn are some of the playable novelties offered by Temtem.
Breeding and evolution, clean and accessible systems
One of the most characteristic points of Temtem is its evolution system. Our companions will evolve over time as they level up, but it won’t be business as usual. Yes Normally in these games the monsters evolve at a specific level, here they will do so by going up a certain number of levels. So, for example, our initial will not evolve at level 29, but will after climbing 29 levels, and so on with the whole game. Yet, the level to which they will evolve will depend on the level at which we have reached them. Moreover, although they are in the minority, they there are other temtem that evolve by their own methods, does not depend on the upgrade.
Another detail in which Temtem has its own style is parenting. Without reaching the levels of complexity of Monster Crown, the breeding is quite refined and very easy to master. Unlike other games of the genre, here it will not be necessary to have two equal species, but it will suffice that they share a type. In addition, we will be directly informed of the new partner that will emerge from the resulting egg and inherit the attacks and traits of its parents. And we will be notified with a notification when we can collect the egg itself.
Temtem is an MMO, and this is its great strength
The main feature of Temtem over other monster trapping games is that it is a massively multiplayer online MMO. This means that the game must be connected to the Internet at all times, and everywhere we go we meet people with whom we can interact. From friendly or competitive combat to trading or reuniting to play cooperatively.
In reality, One of the many strengths of the game is precisely the cooperative. When we play with a partner, we will have 3 of our 6 temtem available to fight, each giving instructions to their own, which opens up a new path of strategies. Additionally, our missions and objectives will also be synced, in addition to both appearing together in dialogue screens. Of course, only one of the two (the one who interacts with the PC) will control the conversation. By the way, in this mode our temtem gets an additional experience bonus.
However, All is not rosy when it comes to MMO features. Although it is generally quite stable, it is not uncommon to have a server crash or a limitation of maintenance actions, and there is no problem purely single player. Ultimately, the worst point of the whole game is its payment system. While these are cosmetic details, the fact that a paid game includes micro-transactions and season passes is nothing to celebrate.
Art and customization section, another great light
As can be seen at first sight, Temtem stands out enormously with its characteristic graphic style. This style cartoon and, at the same time, minimalist gives it a unique touch that also makes it very lively. It is a visually beautiful and very recognizable game. And speaking of being recognizable, our avatar will be customizable
with many options for hair, face and clothes of the same.
In the sound section, the truth is that beyond the main theme, there is no song that sticks to our skin. However, at all times, the music accompanies perfectly, helping to generate integration in the scenarios and giving them personality. And another thing that we can give personality to is our house, because there is an area on the map where we can create our house and live in a neighborhood with the rest of the players who have one. Of course, the interior of the house is customizable.
And definitely, Temtem…
Ultimately, Temtem is almost perfect in its proposal. It is undoubtedly the best Monster Catcher type game released in recent years. Being able to play with friends or with anyone in the world is a fact that cannot be underestimated, as it gives you a great addition. And, moreover, it should not be forgotten that it’s a game India.
We don’t know what the future holds Temtem, if it will continue to receive content, will it have a sequel or will it stay here, now that after so long it has been officially released, but the truth is that it leaves us wanting to see what this studio can do. Finally and as always, if you want to know more about games and news, we are waiting for you here in the Xbox area.
Temtem
Online Features
8.0/10
Pro.
Very neat and characteristic graphic section
cooperative game
The wide variety of Temtem and themed environments available
Housing, having your house and decorating it is a great addition
Parenting is very intuitive and helpful
Contra.
Minor server crashes
Micropayments in a payment game, even if they are aesthetic