Analysis SAOMI, an adventure with little shisha

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Analysis SAOMI, an adventure with little shisha

Adventure, analysis, SAOMI, shisha

In SAOMI you will face a platforming adventure with many dangers and many problems

My favorite kind of video game since I was little is undoubtedly the platform game. Since the day my parents taught me to play songs like Crash Bandicoot or Tarzan on PS1, I’m in love with this type of games, and today I’m still a fan. For all that, it hurts me a lot when a game like this goes wrong, as is the case with SAOMI. The title that concerns us is developed by Naoka Games studio, and published by QUByte Interactiveis a 2D platform title in the Super Meat Boy style, where we will have to overcome different levels full of traps that can end our lives.

Jump, but please jump well

We are SAOMI, a girl who really, we don’t know her goal, since The game has no kind of story.No conversation, no cutscenes, no contextual information, nothing. Well, that wouldn’t be a negative point at all, if the game was fun or worked well, but it’s not. We begin our adventure in a desert, with fairly easy levels that we will overcome without any complications. But as we progress, things get more complicated, because the screen will be filled with dangers such as saws, spikes and enemies. In the first levels we can only jump, but the more we advance and the more things get complicated, we will be granted different powers (two specifically), a double jump and a kind of dash. It’s pretty good for the game to gain momentum, but it’s not enough.

I thought I would never say that, but SAOMI is a platform game, where the main jump mechanic doesn’t work. And it is that the jump is completely random, sometimes it works and other times it does not, especially with the double jump, pressing the jump button a second time sometimes it does not react, causing us to die. It’s for me this is a very serious problem in the game, But he is not the only one. For example, all surfaces are slippery, which makes you lose the game because of it. And it is that in an ice level I would understand it, but there are no ice levels, and it slides in the desert, in the forest, in the pyramids… (the three locations that exist) .

These kinds of issues make what would be an acceptable title, a bad game. And that’s that there are even more issues and very annoying, just like the issue of achievements. And that’s it, each time an achievement is achieved in the game, it will take you back to the main menu, forcing you to start the level over from the beginningand this is something very annoying, since the achievements appear continuously, because they are very simple.

At least it’s short…

As for the duration of the title, it is very low. Right here a server completed it with 1000G in about 2 hours, and if the game had not had the aforementioned problems, the duration would have been even shorter. Also, the game has no replayability. It is true that there are certain kinds of gems to collect, but they do not bring anything, and when you get them all, they will not reward you with anything. The game consists of 60 levelsand two difficulty modes, normal and hard. The only difference between these two difficulty modes is that the game will not have checkpoints during levels, which can increase its duration somewhat. Also, I have to warn you that the later levels are infuriating, as the difficulty skyrockets, but most of the time you will die because of the game’s glitches, not because of the level design itself.

Yes it’s good

If we are talking about the technical aspect, it is the best part of the title. we are before a pixel art style, which although quite simple, is quite beautiful and compelling. The game’s few environments are very well recreated, as is our protagonist. It’s not something exciting, but it’s pretty good. This, yes, the sound aspect also leaves something to be desired, because almost always the same melody rings in your head. When you change the environment, it changes something, but insignificant changes, just to set the mood. A little more variety of tunes while playing would have been nice.

SAOMI Conclusions

We are facing a game that if it weren’t for its playability and sound issues, this would be a more than acceptable game. It is true that we are talking about a game with a ridiculous price, and which probably had a tiny budget, but that does not justify the serious errors it contains. If you like platformers, maybe the title of QUByte Interactive entertain yourself for a while, until you get frustrated, if you don’t, stay away from him.

TO SAFEGUARD

3.99$

TO SAFEGUARD

Benefits

  • beautiful graphics
  • very low price
  • If you’re looking for a challenge, this is your game…

The inconvenients

  • …even if it’s due to gameplay issues
  • very short duration
  • Poorly implemented jump mechanic
  • poor sound quality


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