More stories in the News category
| Don't miss anything and follow us on Google News! |
The particular architectural design of Japanese structures, particularly roofs, would be the main responsible for the latest delay of the Ubisoft titleif we are to believe the words of the production director, Charles Benoit, who, in statements to IGN confirmed this particular excuse.
According to the creative, it was necessary to refine certain interactions in the movements of the ceilings which gave developers more than a headache throughout the process of creating the latest installment of the popular assassin franchise.
The mysterious case of Assassins' Creed Shadows
Benoit assured that in terms of complexity, the Japanese structures are the most difficult thing he has had to work with since what he did in Assassins' Creed Odyssey and Syndicate. Apparently the designers had to create special codes and animations to make parkour on these surfaces much smoother than originally seen.
Subscribe to the GX channel on YouTube
Assassins' Creed Shadows was originally scheduled for release in November last year, a circumstance that was initially postponed to February 2025, then to March of that same year, which generated great internal tremors within Ubisoft and criticism and endless negative speculation. of the community.



