Atelier Yumia: New functions explained – and a surprising connection to Halo

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Atelier Yumia: New functions explained – and a surprising connection to Halo

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Atelier Games has been around since the late 90s, with more than two dozen titles that have been shipped during this time Atelier Yumia: The Alchemist of Memories and the intended land Will be the first to arrive on Xbox. After playing the first hours of play and talking to the producer Junzo Hosoi, it becomes clear that the first studio The title on Xbox is not only the latest in the series, but the most ambitious entry so far.

“As a big Xbox fan, I am thrilled to finally bring the series into the system,” said Hosoi by e -mail. studio Game. I describe it as a completely new JRPG series that has studio Features. “

My preview meeting bored that; The players will find familiar RPG elements in many way-strategic, real-time battles, handicrafts, research-but they come together in a way that feels different overall than others in the genre. If you like, the secret ingredient lies in the super -deep craft system.

Atelier Yumia Screenshot

“The charm of the studio The series is about the synthesis and the alchemy process, ”confirmed Hosoi-San. “The game cycle is pretty unique because it collects in the field, fights in combat and uses the synthesis system, and all three of these things are related.”

This charm is also evident in the playable cast of characters, especially in the Yumia Liessfeldt of the same name, a more adult figure than some headlining heroines in the past series.

Hosoi-San shares more background: “Since Yumia is 21 years old, the story is it in adulthood. This is evident in history through its strong basic values ​​… independence and charm. With [heroes of previous titles] Ryza and Sophie, they were younger, so they needed mentors to grow up, but with Yumia she has her own identity and decision skills. “Oh, and she has a motorcycle!

Atelier Yumia Screenshot

Because Aladiss was introduced to the new continent Atelier YumiaIn nature, Alchemy, the early morning hours of the game, see Yumia to prove her value. While their synthesis capabilities distinguish them from other characters in the game that were strengthened by a new construction system that will enjoy the fans of survival fans in my into play, it was Yumias fighting sources that surprised the most.

For almost the entire history of the series, studio Titles were round -based affairs. The youngest Atelier Ryza Titles should move first in real time and for Atelier YumiaThe team heard the player's feedback, which led to a large amount of ombat options for the players.

“The mechanics of the fight was completely redesigned for this game and the ranged combat was added,” explains Hosoi-San. “In the two attack zones, players can move the active character freely around the enemies or between the two attack zones in combat. You can also guard and avoid attacks in real time and even carry out a strong attack with other characters if an enemy is stunned. For Atelier YumiaWe focus on actually showing the player's skills during the fight. “

Atelier Yumia Screenshot

In practice, the battles move quickly; The players can check Jumien to one of their travel companions at any time. The placement is the key; You can see when and where attacks hit, but the timing of a precision guard (or clear the rear out of the way) requires good timing. It is not too difficult if there is 1 to 1 with a regular mob, but there is a lot to take into account in a multi-enemy rumbling with less safe areas.

Add different enemy weaknesses to compensate for powerful actions with friends, to compensate for crimes and defense in different areas – I have not expected that such an enchanting game need such a situation awareness! Fortunately, her squad appears and seamlessly leaves the fight when exploring.

As already mentioned, Yumia is not alone on this trip; They meet several companions in the prologue of the game before rewinding themselves to an earlier point in history. I found a character particularly entertaining, and Hosoi-San surprised myself by unexpectedly producing an Xbox icon when I asked about Flammi, Yumia's floating, funny companion.

Atelier Yumia Screenshot

“Flammi was actually inspired by Halos Cortana. I wanted to do something where we could have a conversation between a main protagonist and someone nearby who is always together. Playing Halo was so much fun and that's why I really wanted to add a mascot Atelier Yumia. “

Atelier Yumia It comes to a very productive time for Koei Tecmo: Dynasty Warriors origins Team Ninja was well received at his most recent start and surprised everyone Ninja Gaiden 4Announcement, and we were spoiled with shadow drops Ninja gaiden 2 black And Warrior: abyss. To hear it from Hosoi-San, the positive energy increases the projects of all.

“In Koei Tecmo Games, branded producers get along very well together. We have a conference on the games that receive opinions in the development of each of the brands from each of the brands. Therefore, we not only listen to the other opinions of the other, but also their games in development. We use the other's opinions to help us develop and create better games. In the end, this helps to do with my goal Atelier Yumia known worldwide as the best game in the series. “

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