ATOMEFALL analysis – Nuclear DISTOPY with an English accent

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ATOMEFALL analysis – Nuclear DISTOPY with an English accent

accent, analysis, ATOMEFALL, DISTOPY, English, nuclear

Atomfall analysis for Xbox Series X. The new rebellion survival game is working, but with average gas.

In the huge video game industry, there are many cases in which some studies are encouraged to leave their comfort zone to launch new IPS completely different from what they have. These radical changes are sometimes manifested very well, forcing developers to come back after a bad sequence. However, the desire to renew or die and even have the games launch as soon as possible, leads several times to create titles that remain halfway with what they could have been. An example of this is Nuclear powerThe new title of Rebellion who recently reached Xbox game pass.

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In the event that the name does not seem, we are talking about the study behind the successful saga Elite shot. The developers of these third -person tactical tactical shooters have now dared with the kind of survival. Escular Action sandbox which takes as reference other similar proposals, but which strives to offer a new gaming experience and a Freedom of exploration practically total. However, many of these incentives are blurred by as many very improved aspects. But to see them all, let's go.

Winkecale fire, the worst nuclear accident in the history of the United Kingdom

The story of Atomfall begins from an interesting ucronyThat is to say the reconstruction of a real event with hypothetical data. In this case, it is known as “Windshield“From the year 1957. This event was the largest nuclear accident in the history of the United Kingdom and rocked the County of Cumbria (north of England), leaving a figure of 240 dead.

History of the analysis of the Atomid

In video games, this fact takes an apocalyptic “What if?», Presenting us an English campaign shaved by a huge nuclear disaster. The few survivors who had to start from scratch and the groups of looters walk.Oberon must die».

Total freedom

All this mystery, which surrounds both the nature of the protagonist and the sentence he listens to the deteriorated disc which is the fuel that pushes us to venture into the world of atomade. And it is The rebellion has created a work which depends entirely on the curiosity and predisposition of the player to explore. Which can become a somewhat hostile method if we are not used to this type of titles.

Although at first glance, Atomfall remembers In the gameplay, it is closer to the resemblance of the metro or the recent Stalker 2. As soon as I wake up in the bunker, a man in an inaugurated anti-metal costume which urges us, with a great emergency, to investigate a place called “the interchange” will be addressed. With the only acquisition of a card to open certain doors, we must manage as we can find this place.

Analysis of atomfall pies

Atomfall uses a narrative system based on streaks. It means that Our adventure will develop as we find notes other survivors for the card. These messages will indicate areas of interest so that we will explore them, but they will never mark the exact place on the map so that we depend on our orientation. In fact, the closest to a brand that I found in the game is the indication of certain coordinates pointed out in a role that I had to look for on the map.

Curiosity killed the cat

In addition to the clues, Atomfall uses small stories led by different NPCs with which to exchange favors flee the exclusion zone. Some of these orders will be linked and will be filled alone which, a priori, seemed to have nothing to do.

We can also exchange with these characters thanks to a Barter in which we will have to level a balance with the objects we want to market.

Atomfall Bueque Analysis

Talking to survivors in windshields will also provide us with new destinations to leave, generating in this way many ramifications which will vary depending on the quantity of us from each otherAlthough we will never be insurance. This insecurity will remain with us at any time, either because all the characters seem to hide something or because the semi-ouvre-open environments give off a most unfavorable aura. This is why we will never be fully the certainty of knowing if we are on the right path or yes, on the contrary, we head directly to the wolf's mouth.

Survive everywhere on the coast

If we add to this that we will start the game without a miserable knife to defend ourselves, the tension increases exponentially. The first minutes will be composed of Take advantage To strive, deny and knock out enemies. The problem is that This system is not particularly workedBecause our character will only have the possibility of leaning to try not to be seen or to use an arc (if we have one in the backpack) to end the guards in silence. As if it were not enough, The enemy's field of vision is exaggerated And detect us from incomprehensible distances.

When this happens, we only have two options: execute or enter the confrontation. If we decide to opt for Gresca, we must take this The atomic fight is far from agile. The melee is simply a shock and blows with light or energetic weapons that range from the axes of the hand to the cricket bates (all very British). Some of them cause effects such as bleedingBut out of that, it's very simple and rough.

Atomic combat analysis

Las Firearm They are a better option, but they are not the panacea. First because The balls are a rare And it is better not to waste them. Second, because they are excessively slow. Recharging a rifle or a shotgun after the shot requires very precious seconds whose enemy will take advantage of without hesitation to kill us. I understand that this decision was made so that the experience is more realistic and extreme, but it ends up transforming it into heavy and frustrating.

Learn along the way

Fortunately, the gaps in the fight are supported, in part, by a special skill tree. To unlock these skills, it will not only be enough. Unlike other games, we will have to Acquire knowledge, then activate them with concrete injections. This, once again, us urges us to explore each recreation of the card, in search of drawers in dusty basements of ruined houses. These passive skills will give us advantages in combat and more survival options.

Analysis of Atomfall Recipes

How could it be otherwise in this type of proposals, Atomall gives us the possibility of Make resources, tools and consumables. However, to create them, he will not only have the necessary equipment. We will have to find and learn before Manufacturing recipes.

The advantages and roughness of the English countryside

Atomfall presents a gigantic card divided into five large interconnected areas. Each of them is governed by their own standards and is governed by factions. At the technical level, the game has a Colorful visual sectionwhich covers spectacular green places and idyllic meadows with mines, factories or cooling laboratories. Move around the world of Atomfall means to go from walking to a beautiful city of Cotswolds to be with a tight ass while exploring a ruined nuclear power plant and full of mutations.

Analysis of the visual section of Atomfall

In general, rebellion work looks great. Nevertheless, If we focus on details, we will find the more seams. This means that textures are somewhat mediocre both in variety and quality. The same goes for NPC animations, which are far from belonging to a new generation console title.

Also attracts attention lack of cycle changes between day and night or lack of meteorological effects. It looks like a joke, but being a game in England, there is no rain. Not even acid because of the radiation. These failures can be inferior, but the points escaped from the feeling of immersion.

Regarding the sound section, Atomfall has high quality English dubbing (and subtitles in Spanish). In fact, this dubbing is one of the forces of the work, because it is full of idioms and chascarrillos of the sense of British humor. If we are talking about music, the game simply meets certain more intense themes during periods of tension and an acceptable sound quality that improves immersion.

In short

Atomfall is a video game that stands out for its impressive artistic direction and a deep non -linear story that will keep you immersed in its dystopian world for more than 20 hours if you explore it with conscience. The title of rebellion stands out due to the originality of its frame, combining elements of retrofuturists with a unique post-apocalyptic atmosphere, in addition to a game system which rewards research and strategy. However, it is not exempt from PEGAS: certain problems of balance in combat mechanics, the lack of indications in missions or high and low technical can be targeted at certain times.

Despite this, the work manages to shine as a daring proposal that invites us to think about the dangers of nuclear energy and the impact of human decisions. If you like survival games without any link, I invite you to enjoy Atomfall and enter their nuclear dystopia with an English accent.

https://www.youtube.com/watch?v=EH2W7EF_0

Nuclear power

59 99 $

Nuclear power

Pros

  • Narrative in the deep linear which encourages you to explore
  • Total feeling of freedom and that anything can happen
  • Impressive artistic direction
  • High quality English dubbing with Spanish subtitles

Disadvantages

  • The absence of a day and night cycle or meteorological effects is not included
  • The fight leaves a lot to be desired
  • The track system and the absence of clear indications can overwhelm
  • If we look at the details, we will see the seams at a graphic level


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