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Rebellion CEO Jason Kingsley spoke of the success of his new game, Atomfall, which has exceeded 2 million players since its launch. Kingsley attributes Part of this success at the launch of the game in Game Pass for PC and Xbox, describing it as “Great success“” y “Very good deal “ both for the study and Microsoft.
According to Kingsley, The launch of the game allowed the game to reach a higher audience, Reduce the entrance barrier to players.
Thanks to Game Pass, studies can mitigate the risks of their new versions
With Game Pass, you can have people try it, then, as a result of these people who try it, they love it, then they say to their friends on social networks.
Its inclusion in the service directly since the day of its launch has led some players who are not in Game Pass also want to join the conversation and buy the game. Kingsley also stressed that Game Pass helped study “mitigate»Associated with the launch of a new game. Although he has admitted that the launch of the gaming pass can can cannibalize sales, he thinks that compensation is worth it.
Yes, reduces the risk, because without going into details, they guarantee a certain level of income, whatever will be sold.
Atomfall’s success is an example of how subscription services such as Game Pass can help developers reach a higher audience and reduce the risk associated with the launch of a new game.



