Brutal, Guardians of the Galaxy adds Ray Tracing and performance mode

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Brutal, Guardians of the Galaxy adds Ray Tracing and performance mode

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Without a doubt, one can say that Guardians of the Galaxy is one of the titles which surprised the most this year, especially if one takes into account the little confidence that more than one had, considering the final result. with which its predecessor, Marvel’s Avengers, unfortunately came out on the market.

As you can read from Javier Bassols’ review, the action, humor, and gameplay, easily overcome any small drawback or lack that the game may have. Even so, most of them aren’t meant to last, and few will get better with each new update.

Guardians of the galaxy updates on last gen and current gen consoles

Today, the title received its update 1.05 on consoles, which in addition to having various bug fixes and performance improvements, adds Ray Tracing on Xbox Series X and a performance mode for Series S, which allows you to unlock the frames for the game to work. between 30 fps and 60 fps, something which, as they specify in the patch notes, this may result in a less stable frame rate, which we hope will improve in a future update.

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