CEO would have fired himself

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CEO would have fired himself

CEO, fired

CEO Erikawa reveals in an interview how he kept Team NINJA on their toes during the twelve years of development for Nioh.

Yoichi Erikawa, founder and CEO of studio Koei Tecmo, knows its strengths and weaknesses quite well. He revealed to Denfaminicogamer in an interview what this had to do with Nioh's years of development with the company's NINJA team.

“The development took twelve years. If someone who worked for me did that, they would have been fired.”

In this case, he was responsible, because he repeatedly came to the point where he demanded a complete restart from the team.

“And yet, after starting over three times, we released a good game. Nioh was created just as Koei and Tecmo were being drawn together. So we combined the strengths of both companies to create something entertaining.”

The last time the figures for the action RPG franchise were published was in October 2022, when the parts Nioh and Nioh 2 as well as the remaster of the first work, which was released in 2021, had achieved a total of over seven million sales.

To this day he personally insists on final acceptance of new titles. His aim for every game from his company is to create new, unprecedented entertainment value. If he can't recognize it, it's back to go.

What do you think, should developers generally be allowed to simmer longer or is twelve years beyond the scope?

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