Come Home Annie Review

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Come Home Annie Review

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Los horror games It's one of those genres that will always have releases on the platforms we have today and in the future. They have been with us since the first consoles and have continued to do so ever since. And I admit that it's one of my favorite genres. This is why I did not miss the opportunity to make an analysis of Come home Anniesince what I saw in the trailers and images was suggestive to say the least.

I also admit that, Until now I didn't know what the acronym SCP meant. More specifically, the SCP Foundation. This is information that you need to know before playing the game. Unsuitable villagesince it bases its entire tradition and decor on it. THE SCP Foundation is a fictional organization dedicated to investigation of paranormal phenomena. It is responsible for locating and containing individuals, entities, places and objects that violate natural law (called SCP).

Go Home Annie: A Paranormal Story

Thus, the story of Come home Annie of course puts us in the shoes of Annie, a low-level employee of the SCP Foundation. The first moments of the game place us in a simulation in a house and, apparently, it is an experience that we have already repeated several times. And yes, this house will be very important to the story, but the plot will take us through other types of scenarios, some very disturbing and paranormal.

I actually started the article talking about horror games, but I think that while we have some scare and horror elements, Come home Annie plays more with the paranormal than with horror. In addition to not being confronted with a Survival Horror since we have no combat as such and even fewer weapons. The game It relies more on the mechanics of first-person adventures in which we have to explore the scenarios in depth and solve various puzzles.

Puzzle-rich gameplay

SO, In terms of playability, the game is based on two playable components: scenario exploration and puzzles.. I have to say that as the adventure progresses, it leans almost entirely towards the puzzles, as they become the central part of the gameplay in the second half of the title. I even think that, as a negative point, it falls too much on that side, proving somewhat cumbersome in the final part. And all this means that the well-kept pace he had until then loses a little freshness in the final straight.

I don't mean that the game loses interest in its final part, but rather that everything What kept you strongly addicted to your game is gradually diluted to the detriment of somewhat heavy and long puzzles. But go to the end Come home Annie This will have a good reward in the story, which serves as a closure to everything that has been experienced previously and which, I insist, was very interesting to me.

The game also features action momentsalthough they will be easy to resolve. I have to say that at one point that involves driving a vehicle, this is an unsuccessful section in terms of design, adding that vehicle control is not as precise as one might expect.

In audiovisual…

Additionally, the game As for its audiovisual section, it looks great. Although it is the product of a very small development studio, I think the visual and sound work is excellent. Although we are not exempt from seeing some textures fail and character facial models can be greatly improved, Everything related to the artistic design of the sets seemed to me to be of high quality..

In the sound part, the English dubbing is of a high level and the sound effect and the background music keeps you tense when you need to and free when you need to hit the jackpot.

Coming Home Annie Analysis

Compatible with Steam Deck

Come home AnnieAt the moment it is only available on PC since December 10, but its release on consoles is already planned, with an Xbox Series X|S version in mind. In addition to being able to play it on PC, where there were no performance issues (mainly due to the fact that it largely meets the recommended requirements), we also played on Steam Deckwhere the game is fully compatible (although it does not yet have an official “tag”).

Performance on Valve's Consolidated PC varies depending on configuration, but with textures and other settings at “medium”, the game generally maintains the FPS rate at 40, even with some drops in some more compromised areas.

Coming Home Annie Analysis

Go home Annie Conclusions

Without wishing to expand further, the 5 or 6 hours how long the title can last (depending on your puzzle-solving ability) guarantees a very good atmosphere (more paranormal than horror) and some riddles that, even if At first they are funover time they become a little heavier. This is a proposal aimed above all at those who like puzzles and a very successful setting, which also tells a fairly well-conducted story.

Finally, we would like to remind you that at Area Xbox we work daily to bring you all the news and analyzes from the world of video games.

Coming Home Annie Analysis

Pro.

  • The start of the game is very well done.
  • The story told
  • Its audiovisual section

Contra.

  • The final stretch becomes heavy
  • An “action” section



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