Arcane Lyon is currently not looking for Dev testers for Marvel's Blade and not with modding experience!
Update: As soon as the message makes the round, Bethesda has already announced that it is a mistake and the job advertisement is revised. Accordingly, Bethesda does not seek DEV testers with modding experience.
Original report:
Arkane Lyon has advertised a new job as a development tester for the upcoming game Marvel's Blade-with an exciting detail: The preferred qualifications include experience with the Creation Kit and with the modding community.
This requirement suggests a development environment that is closely related to the well-known creation engine, such as that is used, for example, in Bethesda games such as Starfield, Skyrim or Fallout.
Arcane Lyon is looking for talents that are familiar with modding-friendly tools, can penetrate complex systems and have an understanding of testing gameplay features in open or script-heavy game worlds. The fact that this know-how is relevant for Marvel's Blade could indicate that the game is based either on a variation of this engine-or at least heavily relies on script-controlled, flexible game mechanics.



