The virtual reality in which we navigate in Eden Genesis offers us several challenges of speed and skill that only the most agile will be able to overcome.
We don’t have to go to a distant (or dystopian) future to see the benefits and risks that leaving everything in the hands of artificial intelligence can bring. It is true that they help us in our research and offer quick and effective solutions, but a more inclusive use can be problematic. This is what happens in Eden Genesis, where the compatibility of cybernetic grafts in humans led to a fatal disease. In principle, there is an experimental treatment to get rid of this neurodegenerative pathology, although the path to get rid of it is complex, difficult and full of mysteries to solve. Do you want to join us on our journey through a different virtual reality?
In search of the S+
Eternal Games Studio They are responsible for signing this work where The precision in the jumps and movements of our protagonists will be essential if we want to move forward in its history. On this occasion we embody Leah, a girl who will travel in a virtual world where he will try to stop the expansion of this disease by completing the nodes and challenges that an AI offers us. I reiterate once again the importance of control, because, as in Eternal Night (the previous gem of the study) it is very important to become familiar with the movements of our character. Not only familiarize ourselves, but merge with the control itself and understand each action if we want to get the best scores in each level.
In this virtual world that makes up Eden Genesis, there will be several stages where we will be asked get the highest score possible.
In fact, on several occasions I repeated missions not to discover the secrets that the game hides, but because Everything generates a personal “dive” that encourages us to exceed our best mark. This is due to the shadow that marks the best established time, with which we will fight at all times if we want to scratch a few tenths of the pre-established circuit.
Receptive control adapted to cyborgs
Double jumps, climbing walls and ceilings, speed boosters that take us high into the skies… There are many actions that we must undertake to successfully get out of situations. That’s without counting the sword, with which we will recharge our skills if we kill an enemy in the air and will be essential for phases where skill is not required, but lethality by eliminating threats in the shortest possible time and in the most efficient manner. And while these parts may seem more action-oriented, the truth is that they are still a choreography that must be completed perfectly as we cross the stage from one side to the other. Even the special attack, which consists of a powerful beam of light, must be used wisely on the most demanding opponents.
Download response speed
I have to admit that at first it all seems very difficult. It’s hard to internalize the controls. Know when you’re doing a double jump, a hyphen and how to recharge them will take several tries. In the early moments of Eden Genesis, there were areas that I thought were impossible in my current state. that I needed a power on special to get there. But no, playing makes you feel more liberated. And even though this game will never be easy, we can’t call it unfair either.
In my personal assessment, I consider Aeterna Noctis to be much more difficult than this new project, despite the fact that they share some patterns. Just like great games like Sekiro, The greatness of these games is learning to control your character and to overcome limits that at first seem impossible to reach.
Crazy about fibers
Speaking of sharing models, there is one aspect that doesn’t really convince me, and that is Leah’s control. Beyond the assimilation of her movements, in particular It made me feel like the Prince of Darkness was better controlled than this new protagonist.. I notice the animations a little rougher, even the small fights that there are, much more limited. I know that these are completely different proposals, since we are comparing a metroidvania very complete with platforms with touches of speed race. However, I think that the skills of our cybernetic woman could have been more emphasized. However, the range of movements is very complete and each space visited tests our knowledge and invites us to discover new movement patterns.
Sword vs. Robot
Speaking of zones, the virtual world that generates Genesis of Eden This is the most picturesque, with advantages and disadvantages that we will detail below. As we said, we are faced with a proposition cyberpunkbut that does not mean that there are marked differentiations. We will have everything from oriental areas, urban gardens to more cavernous areas. All this without losing any of that digital environment. What I like most are the nods to other games and movies. But that’s something I’m not going to spoil in this analysis. Well… maybe a little.
Despite this variety of scenarios or areas, visually it does not stand out when entering a phase, since they share very similar patterns. It is true that we look for something else on the circuits, but in the end the repetition weighs down the experience a bit. This also happens with the enemies, who are practically the same from the beginning, with small variations in the attack. The only ones that change a little more are the bigger ones, who will follow us in a different way (although completely guided). It is clear that the opponents must follow very defined behaviors and attack patterns so that each race is the same and there is no doubt about improvisation. However, I miss a twist in these clashes against the machines.
By the way, I think many of you know that the artist Elesky is one of the main songwriters of Eden Genesis, and his work is remarkably perceptible, so put on your headphones and enjoy his piano notes. The only “but” in this regard is that the dialogues are not dubbed, unlike the narrations that could be heard in Aeterna Noctis.
Conclusion of Eden Genesis
Aeternum Games Studios has a knack for improving the player’s skills through fierce gameplay. At first, we feel small, with the impression that we will never be able to reach the level they demand. This happens in Eden Genesis, where jumps and sequences must be perfect if we want to achieve the best times. But little by little, attempt after attempt, failure gives way to improvement. To the controls that merge with our fingers and direct Leah where we want. Of course, despite our developed muscle memory, we are faced with a difficult game, in which we will have to scratch seconds in each scenario looking for the best way to reach the desired S +.
Apart from this hybrid between a platform title with traces of speed racewe have a story that goes from less to more. With twists, conversations and a very good staging. In addition, we will have a very good musical composition where Elesky has a lot of weight. The animations may not be up to par compared to other projects of the studio. Or the sets may not be as spectacular as those we have seen on other occasions, but Eden Genesis contains everything we need to get excited and try to get the best scores and want to beat our best grade.
Genesis of Eden
Benefits
- Solid and precise gameplay
- The game “pokes” you to get better results
- Story with plot twists and gains integers as you play
The inconvenients
- The protagonist’s animations could be smoother
- Some phases are too similar to each other
- It’s demanding, so it may not be suitable if you’re not familiar with platform games.
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