We had already seen in the trailer that no detail was left out in Forza Horizon 5. For more proof there is the last special that the Forza team did on YouTube, with the second episode of Let’s Go! where Lukas Koelz, the title lighting artist, revealed that there will be more than 2,000 types of skies that will provide a varied experience regardless of the time of day or present weather.
In comparison, Forza Horizon 4, which already looked amazing, featured 300 types of skies. In this new installment, a set of three high resolution cameras has also been used which takes pictures every 30 seconds for a total of twelve thousand images of the sky That translates to around 75 GB if you’re worried about the weight.
Sky variables in Forza Horizon 5
Koelz explained how this artistic aspect works in the game as follows:
“When the user creates a custom ride, they can choose to be at noon on a rainy day or on a clear afternoon. In Forza Horizon 4, the system chose one of the skies according to the previous selection, we had about 300. This time we had 2000, which gives it a much larger variation ”.
The same special saw the participation of Don Arceta, the artistic director of the game, who spoke about the different climatic conditions that the title of Playground games will offer us:
“We will have different climate behaviors in different biomes which will improve player experiences.” Arceta also highlighted the effect of dust and tropical storms that even users will be able to get close to unlike what happened in Forza Horizon 4.
Forza Horizon 5 will arrive on November 9 for Xbox One, PC, and Xbox Series, and for now that arrival will mean Forza Horizon 4 won’t receive new content for a long time.