Xbox Game Pass was already a high-quality service in its early days. Its main support has been the inclusion of Xbox exclusives from launch day, in addition to many other third parties. Now, with Microsoft’s purchase of Bethesda, the service has been filled with a lot more content (if that wasn’t enough). Since its launch, this service has become the epicenter of the Xbox ecosystem. And today it even has headlines from other companies launched, like the example of Outriders. But also, it seems like those who use it are really getting the most out of it, with the number of subscriptions steadily growing.
Game Pass works, and it looks pretty good
According to Forbes, Sarah bond from Microsoft, broke down some of the statistics on Xbox Game Pass users. Bond said that, in general, Game Pass subscribers spend 30% more time playing, play 40% more genres and spend 20% more on games. Most surprisingly, these are the latest data, since Game Pass is a monthly subscription service. However, Sarah Bond points out that unlike Netflix or other services, Xbox helps maintain a constant monetization cycle. This is all thanks to the fact that players can purchase the games if they wish.
“When you subscribe to a channel that lets you watch a video, like Netflix, that’s the end of the monetization cycle you have with that content. In games, it’s the opposite. There are items you can buy in the game, there are expansions you can buy, there is an upcoming franchise that you can buy, there are other genres that you can access ”
“There are 200 million people who buy a console and there are 3 billion people who play”Bond says, referring to the degree of accessibility that many users have to video games. Not only does this confirm the proper functioning of the Game Pass, but it defends the importance of the service for its subscribers
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