It's always fun to come back to those once-satisfying games and you're determined to enjoy them again. With this attitude I face Glass Masquerade 2, is a sequel to a game I already had the opportunity to analyze last year and that I fell in love with as soon as I started it. A new opportunity to enjoy gameplay that removes us from the general stresses of video games, challenging us to complete a beautiful puzzle accompanied by instant sound.
Development is back in charge of research Onyx Lute and published by Digerati. This new chapter of this series is much more ambitious than the first game and gives us some stories about its predecessor. At this time, Glass Masquerade 2 He proposes us to take a journey into the world of dreams with an unprecedented collection of ideas with a new artistic sense. Now the abstract and fantasy world of dreams abounds, but to retain a clear inspiration from the artistic influences of the twentieth century.
Before I begin, and without wanting to make spoilers, I have to admit that Glass Masquerade 2 It's a game that develops its first part in certain aspects, but also "doves" in others by adding new features that have little or no input.
The biggest and most obvious differentiator of the first game is the ability to switch from standard to classic design. Everything is still very much there Art deco, but in this case we are moving away from international culture to focus on something more important: the world of dreams. Now the whole thing is a little darker and more tired. We just have to see the game's cover to get an idea, because, for example, some of the puzzles that we have to solve will be the color of sin hats, scary creatures, strange figures, etc.
More and more, Glass Masquerade 2 it fits perfectly in its professional category. Highlighting the option to be able to play in a spectacular 4K if you're an Xbox One X user. Special mention deserves its amazing sound, which plays a very important role in this dreamlike adventure.
In the present case, we have a game that is well-suited to its play: we will have a puzzle represented by broken windows and each of its crystals forms parallel pieces. We will have to pick each of them and place them in the right place until the window is finished. Since I think there is no need to explain how the puzzle came together, I think it's best to focus on the issues.
Glass Masquerade 2: Thoughts It has a magic effect but at the same time a sinress in the same way «Alice in Wonderland».
One of the best things that hides the game from its complexity. The preceding article before him was very simple: with some patience and a little common sense it was easy to finish the levels. So now in this case the engineer wanted to free himself. Overall, every game is much more complex than the previous one. The puzzles have increased their number of pieces and the complexity of the drawings does not help our goal either.
The components for regenerating windows are now much larger but also have a very proven form, moving away from simple calculations with the geometric patterns of the first part. In addition, a new difficulty has been introduced: hard mode.
However, here is the sand dune. Why? Because now the stained glass windows are made of many invisible and multicolored designs. So, the drawings are very confusing, and, sometimes, we won't even see what we have to see on our screen until the puzzle is finished.
Anyone who has made a puzzle at some point in their lives knows about the importance of the colors and visual clues of this painting: we will know if a piece should be placed here or there, in addition to its shape, because it identifies it with any part of the world. If, for example, a puzzle is a ship, then you will need to find out which pieces correspond to the harp, sails, sky, sea … And that allows us to accurately categorize the visual textures and colors.
This is a simple function of «First Puzzles» that it is possible to Glass Masquerade 1, here it will be very difficult because the drawings are so unpopular and so varied in colors, that the directions and the range of colors will not help us. We will always fall into trial and error.
The first game was appealing, relaxing and very good, but also light and easy. Glass Masquerade 2 It's more difficult and completing each of your puzzles can take up to an hour to complete in your maximum difficulty mode. We expected 33 puzzles, which, in typical difficulty, would take about 10 to 30 minutes to complete each of them (some easier than others). Important information: remember that this is a Zen game and is played quietly and without delay. With this idea in mind, completing the game will take us about 8 hours.
In terms of difficulty, the puzzle is the same in the two ways, so let me explain. How can we make a more difficult puzzle? Very simple, by rotating the pieces. In a typical way, the pieces are smaller and more accessible compared to the original game. But the angle and rotation of these pieces is always automatic. The positioning of the pieces in difficult mode is not planned and we will control it, so not only will we have to find the location of each piece, but we will also have to convert it to be ready.
But don't go, there's more! Each piece surrounds not 4 axes, but 8. And if we consider that each puzzle contains 30 to 60 pieces, we'll have to "round up" to place each one of them. For a moment, the hard way looked bad. Completing the puzzle can take more than an hour and of course it extends the duration of the game; That makes the whole experience take longer, but is more stressful.
In conclusion, Glass Masquerade 2 is a fun, fun and relaxing game that helps you break down the stress of other action games. The controls work well, creatively amazing and the new difficulty mode makes it long and challenging.
On the other hand, and if you look back on it, there are some steps back to its new features: the hard mode is very complex; the main map when choosing the puzzle to complete is delicate and ugly; The masterpiece is excellent but not too expensive and not too inspired; and unlike the first part, in this sequence all the puzzles are round, making it even more duplicated. I want to list all of these details mainly because they are the problems the first game didn't have and that's why they just become more clear. Of course, it seemed better to me at first.
And what really stresses me is that history repeats itself. As, as its first part, all the content of the posting available on the PC is not available on the console. You can be a very optimistic person and have faith that the content will one day come to our Xbox, but I remind you that we are still waiting for the DLCs for its first episode.
In short: if you like the first part and want more, Glass Masquerade 2 It will give you many hours of crystals and a puzzle to complete. The new art style, it's long and difficult, yes, but be aware, in some respects you may be disappointed.