Many of you will surely keep good memories while playing the first parts of the mythical saga Pro Evolution Soccer. The football sports simulator of Konami how was born Super international football for the SNES, after several episodes, it evolved into the saga Win eleven, which in 2001 became known as Pro Evolution Soccer in Europe. 20 years later, it’s time to say goodbye to this living video game legend reborn as eFootball.
Konami announced today that eFootball will become a game as a free service. He says goodbye to the annual deliveries that have accompanied us for more than two decades. The game will receive free updates Starting this year, they will be adding new content, model updates, new modes and events.
Without a doubt, one of the most important news is that the game will also have cross play between all your platforms. A change of course turned towards eSport, they announced from the Official page Konami, which will put aside its classic offline modes to focus squarely on the competitive scene. Goodbye Castolo, Minanda and co.
Roadmap

According to roadmap posted by Konami, EFootball arrives in early fall to our consoles, new and old generation, PCs and mobile devices. Release of the new graphics engine (Unreal Engine 4) with a selection of 9 licensed computers, in addition to enjoying cross-play between platforms (Xbox Series X | S with Xbox One and PS4 with PS5).
You may also like: You can now download the online beta of PES 2022
The second update of the game will also arrive in the fall, by adding online leagues, a team building mode, a cross play between consoles and PC and a season system. Finally, in the winter updateThis will be when the eSports tournament-focused plans, full cross-play across all platforms, and support for control on mobile devices begin.
eFootball is coming out this fall in Xbox Series X | S, Xbox one, PS4, PS5, PC and mobile devices. If you want to be informed of all the news from the world of Xbox, to pursue Xbox community via our social networks in Twitter, Tic Yes Youtube.



