You may not remember Hypercharge Unboxed, but the game caused a stir when it was released last year. The game has already reached some platforms, Steam and Nintendo Switch were the first picks, although Xbox and Playstation are on the list of upcoming releases. In fact, the arrival on Sony consoles was announced a little later.
The game transports us to a world in which we are a toy, and it is so well designed it looks almost real. Of course, this moves under the Unreal Engine, and the Xbox version shouldn’t be too different from the one on Steam.
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Harassment in the networks against the delay of a game
The thing is, in the absence of news about the game, some Xbox users have taken it to the studio, demanding and sometimes enacting systematic harassment due to the lack of news. The game was planned for the first quarter of 2023, but it was delayed so that its creators could implement visual and technical improvements.
Now the official game account broke his silence and he said that part of the study is exhausted and mentally tired at the read so many complaints and reviews. The abuse we receive for not releasing our game on Xbox yet is spiraling out of control.
We won’t be intimidated or pressured into rushing to post. It is very important to us to provide you with the best possible version of Hypercharge. We’re not launching on Xbox for money.
We announced Hypercharge for Xbox last July and have repeatedly declared a Q1 2023 release as long as development goes well. It was only ten months ago. But making a game takes time. We are not a big team. In fact, we are quite the opposite; We are five independent developers who are dedicated body and soul to this game.
Hypercharge will launch this year on Xbox. We cannot, for the moment, give an exact date. It’s good to be enthusiastic. It’s normal to be frustrated. But it is not acceptable to send abusive and hateful messages. It’s exhausting. Please stop demanding things. We create games for you to enjoy! Please. please ask us. And for.
From there, all our solidarity with the studio; that the game comes out when it needs to come out, and that it does it well.