Impressions from Myths of the Eastern Kingdom, new DLC for Immortals: Fenyx Rising

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Impressions from Myths of the Eastern Kingdom, new DLC for Immortals: Fenyx Rising

DLC, Eastern, Fenyx, Immortals, impressions, Kingdom, Myths, rising

Ubisoft’s new IP, Immortals: Fenyx Rising, has garnered critical acclaim from both the trade press and the judges. Not in vain, the Fenyx story captivated everyone who tackled this fresh, fun and agile proposition. Something we already pointed out to you in our review, which you can read here.

But beyond the basic story, where it was necessary to free the Greek gods and restore order, the French developer promised us an ambitious roadmap. New adventures and new myths to discover, as well as new ways to play. With its first DLC, A New God, Ubisoft expanded the story of Fenyx and his rise as a hero and deity.

And now comes to us Myths of the Eastern Kingdom, the second DLC of the title that takes us to inhospitable lands. Specifically in China, where we play the role of Ku in a new, albeit shorter, adventure. And yes, in the end the Chinese world came to a Ubisoft game, even if it wasn’t in an Assassin’s Creed.

An even more beautiful world if possible

The first thing we have to say about this new DLC, which we will consider closer to an expansion, is that the artistic aspect is once again impressive. Yes, we know that the original game fell in love with its colorful backgrounds and was easy to maintain. But the reality is, Myths of the Eastern Kingdom makes you feel like you are in a Chinese mythological world. The sky, the architecture, the ravine … all this typical element that one can think of an idyllic Chinese passage is present.

And this is the point with the best route and the biggest difference from the base game. Because in the playable aspect, beyond the change of main character (Fenix ​​for Ku), the essence is the same. We have a large map, larger than that of the A New God DLC, where you can find different resources to improve the protagonist’s abilities as well as his stats and weapons. We have several chests to open and tests to take which are very similar to the ones we have already taken with Fenyx.

The combat system remains just as agile and dynamic. We have small novelties in some skills, beyond its nomenclature, and a change in the combo system, where there is an indicator with a different sign depending on the skill we use.

Moreover, the enemies are essentially the same, with a different sprint and adapted to Chinese mythology. Yes, we have a new type of enemy, especially the final bosses, but for the most part we continue to face the same pattern with other more eastern names.

It can be said that Myths of the Eastern Kingdom presents a story very similar to the adventure of Fenyx. Yes, we not only change the protagonist but also the gods and the final enemy, but essentially we find ourselves a lost hero who must save his equals and restore divine balance. A well thought out and recognizable story that doesn’t give all it can with a setting like the one it has.

So, are the myths of the Eastern Kingdom worth it?

This is the most important question of this second DLC. A DLC that works more like an extension where Ubisoft demonstrates, once again, its good work with its new IP. And at the same time, it clearly shows us that it is a license that can give a lot of play. In itself, in terms of playable, it does not introduce anything new or surprising. But there is no need to do this as it is an addition to the original game.

Where if you notice a great job in the aesthetic aspect, which continues to amaze like the original, and where you can see a great design of Chinese elements which gives us the total feeling of being in a world totally different from the one we traveled with Fenyx.

With all this, we can say that yes, the myths of the Eastern Kingdom are worth it. A great addition, different from A New God and which introduces us to a new story

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