Impressions of Bonaparte – A Mechanized Revolution

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Impressions of Bonaparte – A Mechanized Revolution

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Bonaparte – A Mechanized Revolutionwas one of the titles we got to see first-hand at the last Gamescom. After the initial surprise that one of the creators of the Imugi Studio received us with a Napoleonic hat, we entered a extremely deep and complex game. As you can imagine, we are faced with a proposition written in the Napoleonic era. However, his approach is unique. The story we are entering has some changes from the real story. Being The most significant change was the existence of matchlocks and advanced technology on the battlefields of the 19th century.

Despite this dystopian approach, the work greatly respects the major events that occurred during this period, creating a deep political system. Bonaparte – A Mechanized Revolutionwell a very personal work for the workshop, and the director of the work has a degree in history, his specialization being this precise period. This is why enormous attention is paid to detail, both in the battles and in the characters and story.

Historical strategy

From a playability perspective, we envision a title that follows the basics of many 4X games. In Bonaparte – A Mechanized Revolutionwe have a campaign map where we will move our units in turn across the entire French territory. At each turn we will have to manage alliances, votes and many other political issues, this is one of the great attractions of the book.. Although they point out that it will not have the depth of Paradox’s great works, it is a game that will make us think about every move.

On the other hand, its combat system appears quite classic, approaching what we find in sagas like Final Fantasy Tactics. This means that when we face our rivals, we will switch from the campaign map to three-dimensional turn-based battles from a top-down perspective. Each of our units will have different skills that can be performed in exchange for action points. What is most striking about this system is the use of mechas in combat, which will have a major effect in each battle.

The main idea that this game wants to convey is to live an alternative story, where Every decision we make will be vital to the future of history.. All this while we develop and manage a large number of political actions. Without a doubt, we are facing a very original titlewhere the love deposited by its creators is perceptible at every moment.

From Area Xbox we would like to thank the team of Cosmocover for making this article possible.


Psychologist who enjoys cooperative games, RPGs, and shooting anything that moves.

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