Indie Box – Super Rebellion, the shoot ’em up that misses the mark

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Indie Box – Super Rebellion, the shoot ’em up that misses the mark

Box, Indie, Mark, misses, Rebellion, shoot, Super

With the Indie Box, the entire XboxSquad editorial team offers you mini reviews of very little known or featured indie games. While some don’t deserve to step out of the shadows of the Xbox Marketplace, others might be worth a look. That is the whole subject of this section.

Collossus Game Studio, a small Brazilian company lost among millions of independent development teams, gives us another example of the classic ” It’s a good idea, but why haven’t they tried to make it better?“. A shoot ’em up. Cool. It’s been ages since I’ve tried one. Aaaaahhh… space invaders, thunder power, xenon, gynoug…my childhood sweetheart. Let’s try it and see if I’d like it!

A little excess optimism is quickly tempered by the ambition of the distinctly soft studio. Only five levels, bosses with almost identical patterns and hardly more varied opponents along the way. It’s very simple, I almost felt like repeating the same level 5 times. Ah no that’s right, there’s always an enemy or two, if not a special challenge (rewarded with a separate achievement each time) that stand out, but that’s all.

It’s stupid. The graphics, while simplistic, aren’t bad and the effort put into the cinematics and scenario to get us in the mood is commendable, but why stop there? Shame. Especially since there is no shortage of good ideas, Muddled: the ability to switch your shooting to auto, the cumulative power-ups to explode the boss… Snif.

Of super rebellion Only 1000G remains achievable in half an hour if you go straight to max difficulty mode. 900G guaranteed in one pass, even in “Easy”. My loved ones of yore have nothing to fear.

I remember :

  • 1000G easy and fast
  • A shoot’em up… it’s been a long time!

I am sorry :

  • Not very long and often in recycling

The very last beta of rewards coming soon to France?

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