Xbox wire: I watched The youngest overture Trailer And then I went to some very detailed fan videos that have broken off every trailer frame by frame to guess what happens. What do you want people to take away the trailer? Is there anything you should draw attention to?
Ji-Won Choi: I also saw these frame-by-frame analyzes of the fans. First of all, it made it clear to me how much love we received from our fan base around the world. I was deeply touched. What we really wanted to convey to the fans was very simple: we wanted the fans to know that we had received a lot of feedback, very meaningful feedback and reception of all kinds for a long time. And we wanted to deliver content for the fans who will intuitively know that we listen to them. And we wanted to deliver that in our trailer.
Xbox wire: I am very curious. Lie that p was made, I would not expect many expectations externally. I mean it looked good, but nobody really knew what was to be expected. Now people know how good Lies of P is and expect overtureSo when you hear the feedback from the fan, am I curious to see what things you take into account, or do you have to close some of it to complete your vision?
Ji-Won Choi: Really sensible question. We see this whole process as a collaboration and take it seriously – a collaboration between developers and customers. We study all of these elements carefully and the key is to understand what we do well, is a resonance and to understand what we do wrong and how we identify it and improve it. If we get this type of feedback for ourselves, there are elements that are slightly acceptable and there are other elements that are questionable, but we don't just reject them. Usually we bring these elements into our development team internally and can write it down and we start to test very quickly. Based on this, we can validate if these claims work well for us or do not do so. We take it seriously: we test it and validate.
Xbox wire: When I return to the trailer, my personal insight into the basic game is a very lonely experience most of the time. Yes, you can return to the Hotel Krat and you can see other people what is great. But if you are outside in the world, you are alone. And in this trailer P is not very often alone – p blows the horn, and I think it is that Aladoro is smashed through the window. We see that this masked stalker is next to P. IS overture Will there be a less lonely affair?
Ji-Won Choi: The whole feeling of loneliness and any other emotions is something that can make it difficult for me. When you play the base game, you see many different characters … or you have only heard of some clues throughout the game. When you experience the expansion, you will learn much more about these characters, which we have quite indicated. We want you to ensure that you have a much more thorough and complete experience of the attractive characters that we present here again.



