Exploring a sprawling intergalactic slaughterhouse might sound a little intimidating, but with disc room We’ll cover you.
Here’s the deal: A giant disk has mysteriously appeared in the orbit of Jupiter, and you’re the brave scientist who must figure out exactly what’s going on inside. Unfortunately (for you), the giant disk is filled with spaces, and those spaces are filled with deadly disks. But in disc roomwhat kills you only makes you stronger.
Death literally opens new doors. This is how you unlock new rooms (each tied to a goal as simple as “survive 10 seconds” and as morbid as “die from 12 different disc types”), and this is how you unlock new abilities. Ultimately, death is the way to advance, make scientific discoveries, and get to the bottom of this cutting-edge cosmic mystery.
Prepare to restart over and over again just so you can finally get killed by that one $&#$& tiny golden disk. Uuuuuuuuu, and then you realize what it’s all about: Disc Room isn’t about surviving, it’s about dying.
We want everyone to get killed at their own pace, so we decided to make the game as accessible as possible.
disc room It looks like a hard game on the surface, but it’s packed with important details that make it easy for anyone to realize the difficulty levels they want. First, the design itself is all about fast, intense runs, simple controls, clear objectives, and an imaginative sci-fi story that gets straight to the point. We don’t need you to survive half an hour to feel immersed, ten seconds is enough – this death dependent game is about quality not quantity.
Second, Disc Room allows the player fine-grained control over settings and difficulty via a detailed accessibility menu. At any point in the game you can change the game speed (even on an individual level like disk or hazard speed), you can also decrease the aiming difficulty and even unlock any room or the beautiful narrative comics at any point.
All of these settings are toggleable, so you can easily turn them on or off at any time. If you’re stuck on a particularly tough boss, simply slow down the game speed to find your sweet spot, and once you’ve defeated it you can speed things up again. The power of accessibility is that it helps everyone and can also be used to make the game even more challenging! Want to show off your superior reflexes to a friend? Unlock the hardest level quickly and prove yourself. Is the normal game and even hard mode too easy for you? Play at 200% speed and see how it makes you feel! We found the flexibility of game speed so fascinating that the game uses the bumpers as dedicated fast-forward buttons, so you can always speed things up to the tricky spots!
And that’s the joy of it disc room: Everyone can take a slice in the face at their own pace!
We hope you like it disc room as much as we enjoyed making it. Rest assured, you don’t have to be intimidated by the unnecessary amount of saw blades or even dying, because in disc roomwhat kills you only makes you stronger.
Are you ready to be cut in half? It’s the year 2089 and a huge disk has appeared in the orbit of Jupiter. Climb into the oversized space suit of a brave scientist and explore this sprawling intergalactic slaughterhouse. Explore the sprawling, orbiting disk ship, move from room to room to survive, and complete increasingly complex objectives. Use unlocked abilities to outmaneuver dozens of different disc types while solving mysterious puzzles. And remember, what kills you only makes you stronger. Disc Room is a collaboration between Kitty Calis, Jan Willem Nijman, Terri Vellmann and Doseone.