Dungeons and Dragons: Dark Alliance is the latest addition to Tuque Games, a new adventure in the world of dragons and dungeons eagerly awaited by fans of the mythical fantasy saga. The third-person role-playing game starred in a new trailer for Summer Game Fest, where it was seen in new details. Black alliance will lead players to Valley of the Ice Wind, in places like Kelvin’s Cairn, Hinterlands and Dwarven Valley. Throughout the plot we will have to prevent a dark alliance of legendary monsters from stealing a powerful crystal shard.
Four characters will team up to stop them: Drizzt, Catti-Brie, Wulfgar and Bruenor. Each has its own characteristics, with 50 moves and skills to unlock throughout the trip. Combat consists of light, heavy, and special attacks that can be chained together using combos. We will also have the possibility to use dodges, parries and counter-attacks, although they will exhaust our resistance. To complete the combat system, players also have “Ultimate” and “Authorized strikes” to inflict critical damage. Everything is small in the end more than 30 types of enemies different ones that await you with various final bosses (and more to come in the future).
The importance of the cooperative in Dark Alliance
Yes OK Dungeons and Dragons: Dark Alliance It can be played alone, its cooperative component is almost mandatory to get the most out of it, a cooperative that offers fast and personalized games. Players can use team attacks to gain greater advantage, although we have to be careful depending on the group. The larger its size, the tougher enemy monsters become, making the game even more difficult. The best part is that as we complete the missions we will earn rewards in the form of loot, ranging from Common to Legendary. In addition there will be no microtransactions
Dungeons and Dragons: Dark Alliance the next one will come out June 22 on Xbox Series, Xbox one, PS4, PS5 and PC, also available on Game Pass. Follow us in the Xbox zone for future news on this and other video games.
About the Author
I have traveled to worlds you would never believe, finished with enemies that escape all mysticism. I felt my pulse quicken with each battle, and the sigh of who knows he will have to get up. There is always a villain waiting, an adventure around the corner. That’s why I never stopped living, because I keep playing.