“How they dealt with the brand and history is not my damn fault,” Seamus Blackley.
Xbox inventor Seamus Blackley says that performance is no longer a sales argument for consoles, but was a big deal decades ago.
It is not about the most performance, the games with the highest resolution or the reproduction of raytracing content, but about the content that is available to the players on this machine.
“It was also important to lead the boys into the future,” said Blackley. “And then, you know how you managed this brand and history in the future is not my damn fault, and it is not, you know, I have not done things in the same way, I don't know if It would have been more or less successful, but I certainly think that this narrative of being more powerful is not helpful today ”, Seamus Blackley.
The entire interview is available here.
How do you see that?
Is more power a sales argument for the next generation of consoles for you or are only the games important for you, and the graphic features such as ray tracing, resolution, frame rate etc. are uninteresting?



