Like every year, the team of Milestone takes on our consoles the exciting experience of MotoGP. This year was not the exception, and it is that MotoGP 25 It is presented as the last episode of the world motorcycle championship with important steps forward, devoting as the best delivery of the franchise. I know it can be something redundant to mention that it is “the best delivery to date”, but if they know how to do something in the Italian studio, it is to overcome each edition of the game. This year's delivery features the Madrid pilot and the current world champion of MotoGP Jorge Martín Almoguera is responsible for Important changes in trajectory mode and new game modes. If you want to know all the news of this new episode, lower the visor of your helmets, clutch, first and gas!
Before we start, we would like to thank Plaion to provide us with a digital copy of the game to make this analysis possible.
Big changes in delivery
While I was progressing in my analysis of the Monster Energy Supercross 25It was more than obvious that many new products seen on the return of the franchise would be implemented in MotoGP 25And so it was. Unreal Engine 5 is the main noveltyoffering him greater graphic fidelity. CEnvironment in physics and motorcycle behavior. And a differential of the supercross and which has always been the thorn of the study: facial models. In this edition, pilots are much more like reais than in previous editions, with a small asterisk. Recruited pilots like Fermín Aldeguer or Ai Ogura do not have the same level of detail.

In order to bring this game to all audiences, we have the “arcade” and “pro” mode when choosing how to play. The main differences will be noticed in the gameplay itself. The arcade will allow us to take advantage of the MotoGP experience at a more “relaxed” level compared to “Pro” mode for most veterans. As if that were not enough, in each difficulty mode, we can choose different types of help. Both in the direction, braking, etc. And of course the difficulty, where we will have available adaptive difficulty. In this way the difficulty of the game will adapt to our skillsOffering a more personalized experience to each player and at each skill level.
To mention again, The trajectory mode incorporates changes in the development of motorcycles, improvement areas, relationship with other pilots, objectives, etc. Thanks to this, we have a greater depth of view in the previous edition, which has incorporated the pilot market for the first time. Throughout the analysis, we will see in depth the important new features that this new edition incorporates.
Renewed trajectory mode
The main course of each delivery is none other than the mode of trajectory. The game mode in which we will define our own name (practically) in the world motorcycle championship. As a novelty this year, we have the opportunity to choose the category from which we want to start our way. As a personal recommendation, if you are new in the franchise, start MOTO3 and move towards Motorcycle2 until MotoGP. The Queen category is complex to manage without previous experience for the power and management of motorcycles. Although it is obvious, we have several options to adapt the gameplay and the difficulty to our playing capacity.
Once we start our way on a motorcycle, we have different menus such as the development of the motorcycle, the pilot market, etc. In the motorcycle development window, we will see different areas of the motorcycle that we can develop. At the end of each race weekend, we will have a conversation with our engineer in which we will decide the following development zones. These areas can try them in both tests throughout the season and decide that we incorporate into the motorcycle. In addition, We can compare the development of our motorcycle with that of our direct rivals. With this, we can improve our motorcycle in a more optimal way.
During these development tests, we can choose two options for each main development zone that we can combine freely To find the configuration with which we are more comfortable and what best performance.

As in the last delivery, depending on the objectives we achieve, we will get an experience that will allow us to go up, which opens the larger equipment door. Accompanied to this, we have important news in the Relationship with pilots. Based on our behavior with them on the track and the answers that give “social networks” will improve or worsen. As in Monster Energy Supercross 25,, The relationship we have will cause more difficult or more permissive duels on the right track.
New game modes
Another of the main novelties of this delivery is the Adding three game modes. Like real pilots, during our free time We can perform an engine, minimotos and motorcycles crossed on asphalt. These game modes although they do not have a wide variety of circuits, They give a breath of fresh air at the saga. These game modes will also be presented as rest tests among some great prices in trajectory mode.
I must mention that The gameplay of these game modes is clearly designed to be a challenge for our skillsThey are therefore a good opportunity to improve them and capture them in the circuit. In addition, there is no variety of motorcycles, we have one for the motocross and one for the minimotos personalized with the decoration of the equipment that we choose.
A technical feat
Thanks to Unreal Engine 5, MotoGP 25 manages to take another big step forward in terms of graphic fidelity. Las motorcycles These are the great protagonists, with a Level of disease details. For the first time in the saga, Milestone put the batteries in its most critical aspect such as the facial modeling of the pilots of the Queen category. As mentioned at the beginning, the 3 recruits do not have the current level of facial modeling as well as the drivers of the lower categories of MOTO3 Y MOTO2.
This is not only shown in the visual aspect, The behavior and the physical themselves have been redesigned to bring it closer to realityAnd they reached it. I had to adapt to the motorcycle behavior throughout the passage from the salt braking curve.
Unfortunately, As in last year's edition, before the launch of the game, we do not have the motorcycles of the 2025 season. In the current version of the game, we find the motorcycles of 2024 with the decoration of the 2025 season. Again an excellent detail that tarnishes an excellent episode like this and that we hope it is corrected before its launch or at least in its first week of launch.
Note: The game was updated last Monday with the motorcycles of the 2025 season before the official launch of the title today on April 30
In conclusion, MotoGP 25…
MotoGP 25 It is devoted as the most ambitious delivery and more changes incorporate so far. All thanks to the modification of Unreal Engine 5, improvements in physics and animations of motorcycles, new game modes and in particular major changes in the mode of trajectory. A new trajectory mode It incorporates important innovations in our relationship with pilots and the development of the motorcycle. All this next to Three new game modes To test our skills after the handlebars.
I get rid of praise before what is created by Milestone in this edition, what are you fans of the championship and I want to try the motorcycle experience on your consoles, there is no better delivery of the saga to do so. Do you want to give you a chance? MotoGP 25 It will be available for PS5, PS4, Xbox Series, Xbox One, Nintendo Switch and PC on April 30 of this year. As always, if you want to know more analyzes like these, do not forget to stop at home, here in the Xbox area.
MotoGP 25
Pro.
- Significant improvements in facial modeling
- Great improvement of physicists and motorcycle behaviors
- Important modifications of the trajectory mode
- New game modes outside the circuits
Contra.
- Absence of motorcycle models from the current season (before its launch)

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