Neil Druckmann, creator of Uncharted and The Last of Us, doesn’t think he’ll produce many more big games.
In an interview with rapper Logic, Neil Druckmann reflected aloud on the aftermath of major game development, saying that “everything has been incredibly stressful” since the release of Uncharted 2.
Logic asked Druckmann, creative director of Uncharted and The Last of Us, if he would make games forever. He replied that he could imagine moving on to less complex projects.
This would allow him to remain creative in a less stressful environment while spending more time with his children.
He talked about how much he enjoyed working on other creative projects like the HBO series “The Last of Us” and a Universal Studios Halloween Horror Nights experience.
“I guess I can’t imagine doing it on this scale forever,” he said. “It’s just a lot, and it demands a lot from you. It’s very stressful managing so many people and multiple studios worldwide.”
“Yeah, I’m just at a point in my life where you’re like, ‘What’s the end game? When is it time to end it?’.”
A prominent role model for Druckmann seems to be director Quentin Tarantino, who has set a limit of producing 10 feature films and then wants to devote himself to other creative projects.
So he mused: “But I started thinking about how many of these games I still have in me, and there aren’t many left.”
The interview is here: